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topFILTER FILTERThere are 14840 productsSort
Translation missing: en.sections.collection_template.product_count
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Jolene, Plundering Pugilist [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Mercenary Rarity: Uncommon Cost: {1}{R}{G} Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target. So, are we d...
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Intimidation Campaign [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Enchantment Rarity: Uncommon Cost: {1}{U}{B} When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting...
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Form a Posse [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {X}{R}{W} Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." The terms were simple: half in advance, half when the entire town belonged to their ...
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Eriette, the Beguiler [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{W}{U}{B} LifelinkWhenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached t...
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Doc Aurlock, Grizzled Genius [Outlaws of Thunder Junction]$0.60 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Bear Druid Rarity: Uncommon Cost: {G}{U} Spells you cast from your graveyard or from exile cost {2} less to cast.Plotting cards from your hand costs {2} less. Learning stops only when you close your mind off to wonder.
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Congregation Gryff [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Hippogriff Mount Rarity: Uncommon Cost: {1}{G}{W} Flying, lifelinkWhenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mo...
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Bruse Tarl, Roving Rancher [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warrior Rarity: Rare Cost: {2}{R}{W} Oxen you control have double strike.Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it unt...
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Annie Flash, the Veteran [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Mythic Cost: {3}{R}{G}{W} FlashWhen Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.Whenever Annie Flash becomes tapped, exile the top tw...
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Akul the Unrepentant [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Scorpion Dragon Rogue Rarity: Rare Cost: {B}{B}{R}{R} Flying, trampleSacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Crackling with rage and st...
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Voracious Varmint [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Varmint Rarity: Common Cost: {1}{G} Vigilance{1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. "A varmint's diet consists of anything it can fit into its mouth and a surprising number of things it can't." —Doc Aurlock ...
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Tumbleweed Rising [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: {1}{G} Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcer...
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Trash the Town [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: {G} Spree (Choose one or more additional costs.)+ {2} — Put two +1/+1 counters on target creature.+ {1} — Target creature gains trample until end of turn.+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw ...
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Throw from the Saddle [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: {1}{G} Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control. "A little kindness would've carried you a l...
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Stubborn Burrowfiend [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Badger Beast Mount Rarity: Uncommon Cost: {1}{G} Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.Saddle 2 (Tap any number of ot...
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Spinewoods Armadillo [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Armadillo Rarity: Uncommon Cost: {4}{G}{G} ReachWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.){1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, rev...
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Snakeskin Veil [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {G} Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. Most travelers panic when they stumble upon the skin of a giant rattlewurm. Landry saw it as a gift.
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Reach for the Sky [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Enchantment — Aura Rarity: Common Cost: {3}{G} FlashEnchant creatureEnchanted creature gets +3/+2 and has reach.When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
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Raucous Entertainer [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Plant Bard Rarity: Uncommon Cost: {1}{G} {1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. It's not hard to know the right song for the occasion when most occasions are saloon brawls.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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