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topFILTER FILTERThere are 14840 productsSort
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Ambush Gigapede [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Insect Rarity: Common Cost: {4}{B}{B} FlashWhen Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. "First rule of crossing Blacksnag Bog: if you can't see the bottom, don't." —Chance Mulligan, wilder...
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Chandra, the Firebrand [Magic 2012]$2.00 CADSet: Magic 2012 Type: Legendary Planeswalker — Chandra Rarity: Mythic Cost: {3}{R} +1: Chandra, the Firebrand deals 1 damage to any target.−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.−6: Chandra, the Firebrand deals 6 damage to each of up to six targets. ...
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Shatterstorm [Tenth Edition]$0.70 CADSet: Tenth Edition Type: Sorcery Rarity: Uncommon Cost: {2}{R}{R} Destroy all artifacts. They can't be regenerated. From a marvel of magical mechanization to a smoking stack of scrap in one easy step.
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Wintermoon Mesa [Prophecy]$0.70 CADSet: Prophecy Type: Land Rarity: Rare Wintermoon Mesa enters the battlefield tapped.{T}: Add {C}.{2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. Dark is light and day is night When the winter moon shines.
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Orochi Hatchery [Commander 2015]$1.40 CADSet: Commander 2015 Type: Artifact Rarity: Rare Cost: {X}{X} Orochi Hatchery enters the battlefield with X charge counters on it.{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
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Foreboding Ruins [Shadows over Innistrad]$0.70 CADSet: Shadows over Innistrad Type: Land Rarity: Rare As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.{T}: Add {B} or {R}. Sent to find Sorin, Jace ventured to the vampire's ancestral home, only to find evidence of a deeper myst...
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Plummet [Modern Masters 2015]$0.30 CADSet: Modern Masters 2015 Type: Instant Rarity: Common Cost: {1}{G} Destroy target creature with flying. "Let nothing own the skies but the wind." —Dejara, Giltwood druid
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Chameleon Colossus [Commander 2015]$1.60 CADSet: Commander 2015 Type: Creature — Shapeshifter Rarity: Rare Cost: {2}{G}{G} Changeling (This card is every creature type.)Protection from black{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
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Spinewoods Paladin [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Knight Rarity: Common Cost: {4}{G} TrampleWhen Spinewoods Paladin enters the battlefield, you gain 3 life.Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) ...
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Mourner's Surprise [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: {1}{B} Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Y'all should've kn...
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Gold Pan [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Artifact — Equipment Rarity: Common Cost: {2} When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")Equipped creature gets +1/+1.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorce...
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Lazav, Familiar Stranger [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Shapeshifter Rarity: Uncommon Cost: {1}{U}{B} Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. Th...
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Betrayal at the Vault [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: {4}{G}{G} Target creature you control deals damage equal to its power to each of two other target creatures. The vault cracked open, and the unlikely alliance met the likeliest of ends, as greed, rage, and self-interest won out over an...
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Take the Fall [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {U} Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)Draw a card. Dewey had been fed on every aspect of th...
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Stop Cold [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Enchantment Rarity: Common Cost: {3}{U} FlashEnchant artifact or creatureWhen Stop Cold enters the battlefield, tap enchanted permanent.Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
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Stoic Sphinx [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Creature — Sphinx Rarity: Rare Cost: {2}{U}{U} FlashFlyingStoic Sphinx has hexproof as long as you haven't cast a spell this turn. Lucky travelers reported a mighty winged creature among the geysers. Unlucky ones didn't make it back.
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Step Between Worlds [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without payin...
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Spring Splasher [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Frog Beast Rarity: Common Cost: {1}{U} Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. It once escaped a cook's pot. Now it fears neither heat nor human.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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