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topFILTER FILTERThere are 14840 productsSort
Translation missing: en.sections.collection_template.product_count
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Slickshot Vault-Buster [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Rogue Rarity: Common Cost: {2}{U} VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sure it's risky, but that's what m...
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Slickshot Lockpicker [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{U} When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback c...
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Shackle Slinger [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{U} Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) ...
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Seize the Secrets [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: {2}{U} This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)Draw two cards. Nolan refused to give up the vault's location. The ...
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Razzle-Dazzler [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Wizard Rarity: Common Cost: {1}{U} Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. Now you see me, now you—
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Plan the Heist [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {2}{U}{U} Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Plot {3}{U} (You may pay {3}{U} an...
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Peerless Ropemaster [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Rogue Rarity: Common Cost: {4}{U} When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. Murder someone and you'll have a gaggle of folks lining up for revenge. Humiliate them, and they won't da...
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Outlaw Stitcher [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Warlock Rarity: Uncommon Cost: {3}{U} When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.Plot {4}{U} (You may pay 4 and exile th...
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Nimble Brigand [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{U} Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)Whenever Nimble Brigand deals combat damage to a player, draw a card. ...
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Metamorphic Blast [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: {U} Spree (Choose one or more additional costs.)+ {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.+ {3} — Target player draws two cards. Rundo's craving for revenge was replaced by a cr...
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Marauding Sphinx [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Sphinx Rogue Rarity: Uncommon Cost: {3}{U}{U} Flying, vigilance, ward {2}Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) She pose...
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Loan Shark [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Shark Rogue Rarity: Common Cost: {3}{U} When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card.Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as ...
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Jailbreak Scheme [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Common Cost: {U} Spree (Choose one or more additional costs.)+ {3} — Put a +1/+1 counter on target creature. It can't be blocked this turn. - + {2} — Target artifact or creature's owner puts it on the top or bottom of their library. Satoru insisted h...
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Harrier Strix [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Bird Rarity: Common Cost: {U} FlyingWhen Harrier Strix enters the battlefield, tap target permanent.{2}{U}: Draw a card, then discard a card. It can see in both darkness and daylight, but it hunts best when thunder growls in the sky.
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Geyser Drake [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Drake Rarity: Common Cost: {2}{U} FlyingAs long as it's not your turn, spells you cast cost {1} less to cast. As mating season approaches, drakes dive through scalding geysers, revealing the brightly colored scales hidden beneath layers of dust. ...
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Fleeting Reflection [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: {1}{U} Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature. "You're not mad I pulled a little prank. You're just mad you fell for it...
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Failed Fording [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {1}{U} Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) "We should have taken the blasted ferry!" —Hope Hagan, prospector...
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Emergent Haunting [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Enchantment Rarity: Uncommon Cost: {1}{U} At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.{2}{U}: Surveil 1. (Look at the top card of your l...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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