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topFILTER FILTERThere are 14840 productsSort
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Clattering Skeletons (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Skeleton Rarity: Common Cost: {3}{B} When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
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Rimeshield Frost Giant (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Giant Warrior Rarity: Common Cost: {3}{U}{U} Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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Pixie Guide (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Faerie Rarity: Common Cost: {1}{U} FlyingGrant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Dragon Turtle (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.50 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Dragon Turtle Rarity: Rare Cost: {1}{U}{U} FlashDrag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
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Djinni Windseer (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Djinn Rarity: Common Cost: {3}{U} FlyingWhen Djinni Windseer enters the battlefield, roll a d20.1—9 | Scry 1.10—19 | Scry 2.20 | Scry 3.
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Cloister Gargoyle (Showcase) [The List]$0.40 CADSet: The List Type: Artifact Creature — Gargoyle Rarity: Uncommon Cost: {2}{W} When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
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Cloister Gargoyle (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.50 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Creature — Gargoyle Rarity: Uncommon Cost: {2}{W} When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying...
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Blink Dog (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Dog Rarity: Uncommon Cost: {2}{W} Double strikeTeleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
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Arborea Pegasus (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Pegasus Rarity: Common Cost: {3}{W} FlyingWhen Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.
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Dungeon Descent [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.50 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare Dungeon Descent enters the battlefield tapped.{T}: Add {C}.{4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
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Spare Dagger [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."Equip {1} ({1}: Attach to target creature you control. Equip...
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Mimic [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Treasure Rarity: Common Cost: {2} {T}, Sacrifice Mimic: Add one mana of any color.{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
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Leather Armor [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)Equip {0}. Activate only once each turn. ...
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Iron Golem [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Creature — Golem Rarity: Uncommon Cost: {4} VigilanceIron Golem attacks or blocks each combat if able. Once an iron golem is set to a task, it won't turn aside until that task is complete or it has been destroyed. ...
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Hand of Vecna [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.60 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Legendary Artifact — Equipment Rarity: Rare Cost: {3} At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.Equip—Pay 1 life for each card in your h...
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Fifty Feet of Rope [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Uncommon Cost: {1} Climb Over — {T}: Target Wall can't block this turn.Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the...
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Dungeon Map [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {C}.{3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) "Wait, is that a secret door? I can't tell for sure . . . there's some...
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Targ Nar, Demon-Fang Gnoll [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Legendary Creature — Gnoll Rarity: Uncommon Cost: {R}{G} Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.{2}{R}{G}: Double Targ Nar...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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