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topFILTER FILTERThere are 14840 productsSort
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Intrepid Outlander [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Orc Ranger Rarity: Uncommon Cost: {1}{G} ReachPack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) ...
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Inspiring Bard [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Elf Bard Rarity: Common Cost: {3}{G} When Inspiring Bard enters the battlefield, choose one —• Bardic Inspiration — Target creature gets +2/+2 until end of turn.• Song of Rest — You gain 3 life. "Wake up, my friends! There a...
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Hunter's Mark [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Instant Rarity: Uncommon Cost: {3}{G} This spell costs {3} less to cast if it targets a blue permanent you don't control.This spell can't be countered.Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creatu...
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Hill Giant Herdgorger [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Giant Rarity: Common Cost: {4}{G}{G} When Hill Giant Herdgorger enters the battlefield, you gain 3 life. A shepherd's crook is useful for cleaning bits of wool out of the teeth.
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Green Dragon [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Dragon Rarity: Uncommon Cost: {4}{G}{G} FlyingPoison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. Green dragons take special plea...
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Gnoll Hunter [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Gnoll Rarity: Common Cost: {1}{G} Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. Yipping and cackling, the hunters...
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Froghemoth [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.90 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Frog Horror Rarity: Rare Cost: {3}{G}{G} Trample, hasteWhenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life...
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Find the Path [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant landWhen Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)Enchanted land has "{T}: Add {G}{G}."
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Elturgard Ranger [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Human Elf Ranger Rarity: Common Cost: {4}{G} ReachWhen Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. Since the fall of Elturel, they've walked the Sword Coast from Tethyr to Icewind Dale, e...
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Dire Wolf Prowler [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Wolf Rarity: Common Cost: {2}{G} {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. Large as horses, dire wolves must hunt often to satisfy thier ravenous hunger. A mere hum...
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Compelled Duel [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Sorcery Rarity: Common Cost: {1}{G} Target creature gets +3/+3 until end of turn and must be blocked this turn if able. "You might be four times my size, but I will not be ignored!"
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Bull's Strength [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +2/+2 and gains trample until end of turn. Untap it. As the iron bars of the portcullis parted like reeds, the defenders of the keep suddenly felt much less secure. ...
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Bulette [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Beast Rarity: Common Cost: {3}{G} At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. Capable of moving swiftly through even tightly-packed earth and leaping surprising distances ...
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You Come to the Gnoll Camp [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Instant Rarity: Common Cost: {1}{R} Choose one —• Intimidate Them — Up to two target creatures can't block this turn.• Fend Them Off — Target creature gets +3/+1 until end of turn. "Easy now, everyone. I'll take care of this." —Nadaar ...
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Valor Singer [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Tiefling Bard Rarity: Common Cost: {2}{R} Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. "There is only one way forward: into legend."
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Rust Monster [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Beast Rarity: Uncommon Cost: {2}{R} First strikeSacrifice an artifact: Rust Monster gets +2/+0 until end of turn. "They don't seem scary, but then you're suddenly standing there in your underclothes without a weapon. Then ev...
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Price of Loyalty [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. ...
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Plundering Barbarian [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Dwarf Barbarian Rarity: Common Cost: {2}{R} When Plundering Barbarian enters the battlefield, choose one —• Smash the Chest — Destroy target artifact.• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one m...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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