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topFILTER FILTERThere are 15035 productsSort
Translation missing: en.sections.collection_template.product_count
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Night Market Lookout [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Human Rogue Rarity: Common Cost: {B} Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life. The Consulate rarely cracks the coded announcement of a night market's location before dawn, and enforcers are taken care of if they wander too...
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Morbid Curiosity [Kaladesh]$0.40 CADSet: Kaladesh Type: Sorcery Rarity: Uncommon Cost: {1}{B}{B} As an additional cost to cast this spell, sacrifice an artifact or creature.Draw cards equal to the mana value of the sacrificed permanent. "Every creation carries a piece of its creators. Their knowledge, their dreams, their soul. That is the ...
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Midnight Oil [Kaladesh]$0.50 CADSet: Kaladesh Type: Enchantment Rarity: Rare Cost: {2}{B}{B} Midnight Oil enters the battlefield with seven hour counters on it.At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.Your maximum hand size is equal to the number of hour counters on Midnight Oil.Whenever you discard ...
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Maulfist Squad [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Human Artificer Rarity: Common Cost: {3}{B} MenaceFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) "Nice invention there. Looks real fragile."
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Make Obsolete [Kaladesh]$0.40 CADSet: Kaladesh Type: Instant Rarity: Uncommon Cost: {2}{B} Creatures your opponents control get -1/-1 until end of turn. Yesterday's marvels are today's antiques.
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Live Fast [Kaladesh]$0.30 CADSet: Kaladesh Type: Sorcery Rarity: Common Cost: {2}{B} You draw two cards, lose 2 life, and get {E}{E} (two energy counters). "When you have the chance, take it. Laugh, sing, dance. Don't allow the night to end."
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Lawless Broker [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Aetherborn Rogue Rarity: Common Cost: {2}{B} When Lawless Broker dies, put a +1/+1 counter on target creature you control. Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day. ...
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Harsh Scrutiny [Kaladesh]$0.40 CADSet: Kaladesh Type: Sorcery Rarity: Uncommon Cost: {B} Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1. "If you've done nothing wrong, you have nothing to fear." —Enforcer-Chief Ranaj
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Fretwork Colony [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Insect Rarity: Uncommon Cost: {1}{B} Fretwork Colony can't block.At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood. ...
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Foundry Screecher [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Bat Rarity: Common Cost: {2}{B} FlyingFoundry Screecher gets +1/+0 as long as you control an artifact. "My creations still can't match the dive speed of those floppy-winged mammals. Maybe I should enter one of them in the Fair." —Viprikti, thopterist
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Fortuitous Find [Kaladesh]$0.30 CADSet: Kaladesh Type: Sorcery Rarity: Common Cost: {2}{B} Choose one or both —• Return target artifact card from your graveyard to your hand.• Return target creature card from your graveyard to your hand. An aetherborn wastes neither time nor treasure.
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Essence Extraction [Kaladesh]$0.30 CADSet: Kaladesh Type: Instant Rarity: Uncommon Cost: {1}{B}{B} Essence Extraction deals 3 damage to target creature and you gain 3 life. The "gifted" among the aetherborn can draw the life essence of other living beings into themselves.
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Embraal Bruiser [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Human Warrior Rarity: Uncommon Cost: {1}{B} Embraal Bruiser enters the battlefield tapped.Embraal Bruiser has menace as long as you control an artifact. In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects.
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Dukhara Scavenger [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Crocodile Rarity: Common Cost: {5}{B} When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. The teeth marks add character.
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Die Young [Kaladesh]$0.30 CADSet: Kaladesh Type: Sorcery Rarity: Common Cost: {1}{B} Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. "When the time comes, let go. Nothing lasts forever."
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Dhund Operative [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Human Rogue Rarity: Common Cost: {1}{B} As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. Baral's spies always have the latest technology.
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Ambitious Aetherborn [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Aetherborn Artificer Rarity: Common Cost: {4}{B} Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Aetherborn who are unwilling to accept the decomposition of their bodies invent ways ...
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Wind Drake (070) [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying Drakes prowl the skies of Kaladesh, waiting for the perfect moment to strike.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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