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POKEMON
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UNION ARENA
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AUTRES TCG ...
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FILTER FILTERThere are 186422 productsSort
Translation missing: en.sections.collection_template.product_count
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Wild Mongrel [Friday Night Magic 2006]$3.30 CADSet: Friday Night Magic 2006 Type: Creature — Dog Rarity: Rare Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel [Odyssey]$0.50 CADSet: Odyssey Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel [Ultimate Masters]$0.40 CADSet: Ultimate Masters Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Nacatl [Duel Decks: Ajani vs. Nicol Bolas]$1.40 CADSet: Duel Decks: Ajani vs. Nicol Bolas Type: Creature — Cat Warrior Rarity: Common Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mountain.Wild Nacatl gets +1/+1 as long as you control a Plains. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pounci...
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Wild Nacatl [Friday Night Magic 2010]$10.80 CADSet: Friday Night Magic 2010 Type: Creature — Cat Warrior Rarity: Rare Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mountain.Wild Nacatl gets +1/+1 as long as you control a Plains. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing ...
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Wild Nacatl [Mystery Booster]$1.10 CADSet: Mystery Booster Type: Creature — Cat Warrior Rarity: Common Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mountain.Wild Nacatl gets +1/+1 as long as you control a Plains. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood....
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Wild Nacatl [Shards of Alara]$1.30 CADSet: Shards of Alara Type: Creature — Cat Warrior Rarity: Common Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mountain.Wild Nacatl gets +1/+1 as long as you control a Plains. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood....
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Wild Nature's Release (25th Anniversary) [IOC-EN033] Super Rare$1.00 CADSet: Invasion of Chaos (25th Anniversary Edition) Card type: Normal Spell Rarity: Super Rare Attack: 0 Defense: 0 Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.
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Wild Nature's Release [CP03-EN017] Common$0.60 CADSet: Champion Pack 3 Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 Select 1 Beast-Type or Beast-Warrior-Type monster; it gains ATK equal to its DEF until the end of this turn. Destroy the monster during the End Phase.
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Wild Nature's Release [DR2-EN033] Rare$0.80 CADSet: Dark Revelation Volume 2 Card type: Normal Spell Rarity: Rare Attack: 0 Defense: 0 Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF until the end of the turn. Destroy the monster during the End Phase.
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Wild Nature's Release [IOC-033] Super Rare$0.70 CADSet: Invasion of Chaos Card type: Normal Spell Rarity: Super Rare Attack: 0 Defense: 0 Increase the ATK of face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.
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Wild Nature's Release [IOC-EN033] Super Rare$11.50 CADSet: Invasion of Chaos Card type: Normal Spell Rarity: Super Rare Attack: 0 Defense: 0 Increase the ATK of face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.
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Wild Nature's Release [SBCB-EN054] Common$0.40 CADSet: Speed Duel: Battle City Box Card type: Normal Spell Rarity: Common Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF until the End Phase. During the End Phase, destroy it.
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Wild Nature's Release [SDOK-EN026] Common$0.40 CADSet: Structure Deck: Onslaught of the Fire Kings Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 Target 1 Beast or Beast-Warrior-Type monster; it gains ATK equal to its current DEF until the End Phase. During the End Phase, destroy it.
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Wild Ogre Bupkis [Unfinity Stickers]$0.40 CADSet: Unfinity Stickers Type: Sticker Rarity: Common {TK}{TK} — Whenever this creature attacks, put a +1/+1 counter on it.{TK}{TK}{TK} — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts.{TK}{TK} — 5/1{TK}{TK}{TK}{TK} — 7/4
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Wild Onslaught [Dominaria]$0.30 CADSet: Dominaria Type: Instant Rarity: Uncommon Cost: {3}{G} Kicker {4} (You may pay an additional {4} as you cast this spell.)Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
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Wild Ox [Portal Second Age]$0.50 CADSet: Portal Second Age Type: Creature — Ox Rarity: Uncommon Cost: {3}{G} Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) It has the run of the swamps, and it knows it.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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