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POKEMON
- Booster Box And Pack
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DISNEY LORCANA
- Boites et Paquets
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- Tapis
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DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 186422 productsSort
Translation missing: en.sections.collection_template.product_count
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Wild Guess [Magic 2014]$0.40 CADSet: Magic 2014 Type: Sorcery Rarity: Common Cost: {R}{R} As an additional cost to cast this spell, discard a card.Draw two cards. No guts, no glory.
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Wild Hunger [Dark Ascension]$0.30 CADSet: Dark Ascension Type: Instant Rarity: Common Cost: {2}{G} Target creature gets +3/+1 and gains trample until end of turn.Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Otto the Hunter was filled with many grand ambitions. The snake was filled only...
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Wild Hunger [The List Reprints]$0.10 CADSet: The List Reprints Type: Instant Rarity: Common Cost: {2}{G} Target creature gets +3/+1 and gains trample until end of turn.Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Otto the Hunter was filled with many grand ambitions. The snake was filled o...
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Wild Hunger [Ultimate Masters]$0.40 CADSet: Ultimate Masters Type: Instant Rarity: Uncommon Cost: {2}{G} Target creature gets +3/+1 and gains trample until end of turn.Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Otto the Hunter was filled with many grand ambitions. The snake was filled ...
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Wild Instincts [Magic Origins]$0.20 CADSet: Magic Origins Type: Sorcery Rarity: Common Cost: {3}{G} Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) Nissa had only the space of a heartbeat to react, her instincts steering her blade. ...
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Wild Jhovall [Mercadian Masques]$0.40 CADSet: Mercadian Masques Type: Creature — Cat Rarity: Common Cost: {3}{R} Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
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Wild Leotau [Conflux]$0.30 CADSet: Conflux Type: Creature — Cat Rarity: Common Cost: {2}{G}{G} At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." —Rafiq of the Many
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Wild Maenads [Journey into Nyx Defeat a God]$0.70 CADSet: Journey into Nyx Defeat a God Type: Token Creature — Human Reveler Rarity: Common First StrikeHero's Reward — When Wild Maenads leaves the battlefield, each player gains 3 life.
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Wild Magic Surge [Commander Legends: Battle for Baldur's Gate]$0.70 CADSet: Commander Legends: Battle for Baldur's Gate Type: Instant Rarity: Uncommon Cost: {R}{R} Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on ...
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Wild Mammoth [Nemesis]$0.40 CADSet: Nemesis Type: Creature — Elephant Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. "Sit. Heel! Down! HELP!"
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Wild Might [Prophecy]$0.40 CADSet: Prophecy Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. The hunted can become the fiercest hunters.
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Wild Mongrel (Borderless) [Secret Lair 30th Anniversary Countdown Kit]$1.30 CADSet: Secret Lair 30th Anniversary Countdown Kit Type: Creature — Dog Rarity: Rare Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches you to play dead.
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Wild Mongrel (Brian Kibler) [World Championship Decks 2002]$0.70 CADSet: World Championship Decks 2002 Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel (Dave Humpherys) [World Championship Decks 2003]$0.90 CADSet: World Championship Decks 2003 Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel (Garruk vs. Liliana) [Duel Decks Anthology]$0.60 CADSet: Duel Decks Anthology Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel (Raphael Levy) [World Championship Decks 2002]$0.80 CADSet: World Championship Decks 2002 Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel (Sim Han How) [World Championship Decks 2002]$0.70 CADSet: World Championship Decks 2002 Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
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Wild Mongrel [Duel Decks: Garruk vs. Liliana]$0.40 CADSet: Duel Decks: Garruk vs. Liliana Type: Creature — Dog Rarity: Common Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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