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FILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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A-to-Z Energy Load (Collector's Rare) [MZTM-EN024] Collector's Rare$3.60 CADSet: Maze of the Master Card type: Normal Trap Rarity: Collector's Rare When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union ...
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A-to-Z Energy Load [MZTM-EN024] Rare$0.20 CADSet: Maze of the Master Card type: Normal Trap Rarity: Rare When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You...
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A-to-Z-Dragon Buster Cannon [SDKS-EN040] Ultra Rare$1.40 CADSet: Structure Deck: Seto Kaiba Card type: Fusion/Effect Monster Rarity: Ultra Rare Attack: 4000 Defense: 4000 "ABC-Dragon Buster" + "XYZ-Dragon Cannon"Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other...
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A.I. Challenge You [LIOV-EN076] Common$0.30 CADSet: Lightning Overdrive Card type: Continuous Trap Rarity: Common Monsters your opponent controls lose 100 ATK for each card you control. If your "@Ignister" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your "@Ignister" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in yo...
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A.I. Connect [ALIN-EN054] Super Rare$0.30 CADSet: Alliance Insight Card type: Normal Spell Rarity: Super Rare Reveal 1 Cyberse monster in your hand; apply this effect based on its Attribute, also you cannot Special Summon for the rest of this turn after this card resolves, except Cyberse monsters. • DARK: Special Summon the revealed monster, and if you do, add 1 Level 4 or lower non-DARK Cyberse monster from yo...
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A.I. Contact [ETCO-EN056] Super Rare$0.40 CADSet: Eternity Code Card type: Normal Spell Rarity: Super Rare If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn.
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A.I. Contact [MP21-EN073] Ultra Rare$0.40 CADSet: 2021 Tin of Ancient Battles Card type: Normal Spell Rarity: Ultra Rare If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn.
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A.I. Love Fusion [IGAS-EN053] Rare$0.30 CADSet: Ignition Assault Card type: Normal Spell Rarity: Rare Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn. ...
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A.I. Love Fusion [MP21-EN024] Common$0.30 CADSet: 2021 Tin of Ancient Battles Card type: Normal Spell Rarity: Common Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn. ...
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A.I. Meet You [LIOV-EN060] Common$0.50 CADSet: Lightning Overdrive Card type: Normal Spell Rarity: Common Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved...
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A.I. Meet You [MP22-EN095] Ultra Rare$0.80 CADSet: 2022 Tin of the Pharaoh's Gods Card type: Normal Spell Rarity: Ultra Rare Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, aft...
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A.I. Shadow [IGAS-EN069] Common$0.30 CADSet: Ignition Assault Card type: Continuous Trap Rarity: Common Activate this card by targeting 1 "@Ignister" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, and is now i...
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A.I. Shadow [MP21-EN029] Common$0.30 CADSet: 2021 Tin of Ancient Battles Card type: Continuous Trap Rarity: Common Activate this card by targeting 1 "@Ignister" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, a...
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A.I.'s Ritual [IGAS-EN054] Common$0.30 CADSet: Ignition Assault Card type: Ritual Spell Rarity: Common This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute "@Ignister" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an "@Ignister" monster when this effect is activated, you can also use "@...
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A.I.'s Ritual [MP21-EN025] Common$0.20 CADSet: 2021 Tin of Ancient Battles Card type: Ritual Spell Rarity: Common This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute "@Ignister" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an "@Ignister" monster when this effect is activated, you can ...
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A.I.'s Show [BROL-EN042] Ultra Rare$0.40 CADSet: Brothers of Legend Card type: Normal Trap Rarity: Ultra Rare While you control a Link-3 or higher "@Ignister" monster in the Extra Monster Zone, when an opponent's monster declares an attack: Special Summon from your Extra Deck any number of non-Link Cyberse monster(s) with 2300 ATK, whose combined ATK is less than or equal to the attacking monster's ATK, then e...
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A.I.dle Reborn [IGAS-EN052] Rare$0.40 CADSet: Ignition Assault Card type: Quick Play Spell Rarity: Rare Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 o...
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A.I.dle Reborn [MP21-EN023] Common$0.40 CADSet: 2021 Tin of Ancient Battles Card type: Quick-Play Spell Rarity: Common Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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