-
ALTERED
COOKIERUN
DISNEY LORCANA
DRAGON BALL
MAGIC THE GATHERING
- Booster Boxes And Packs
- Bundles and Collector Boxes
- Commander Deck / Starter Deck
- Singles
- Pre-Orders
FLESH AND BLOOD
ONE PIECE
POKEMON
- Booster Boxes And Packs
- Elite Trainer Boxes
- Build and Battle/ Starter Deck
- Tins and Collections Boxes
- Singles
- Pre-Orders
RIFTBOUND LEAGUE OF LEGENDS
STAR WARS UNLIMITED
UNION ARENA
YUGIOH
ORTHER TCG ...
-
Baseball Sealed
Basketball Sealed
Football Sealed
Soccer Sealed
-
DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
- Ultra Pro Boxes
- Ultra Pro Sleeves
- Ultra Pro Toploaders
- Ultra Pro One Touch
- Ultra Pro Playmats
- Ultra Pro Orthers
MORE
-
DUNGEONS & DRAGONS
Warhammer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
-
Breakthrough Skill [PGL3-EN095] Gold Rare$2.80 CADSet: Premium Gold: Infinite Gold Card type: Normal Trap Rarity: Gold Rare Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster yo...
-
Breakthrough Skill [RA04-EN202] Platinum Secret Rare$1.50 CADSet: Quarter Century Stampede Card type: Normal Trap Rarity: Platinum Secret Rare Target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Effect Monster your opponent...
-
Breakthrough Skill [RA04-EN202] Quarter Century Secret Rare$16.80 CADSet: Quarter Century Stampede Card type: Normal Trap Rarity: Quarter Century Secret Rare Target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Effect Monster your o...
-
Breakthrough Skill [SBC2-ENI25] Common$0.70 CADSet: Speed Duel: Battle City Finals Card type: Normal Trap Rarity: Common Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effe...
-
Breakthrough Skill [SDLI-EN035] Common$1.00 CADSet: Structure Deck: Realm of Light Card type: Normal Trap Rarity: Common Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster yo...
-
Breakthrough Skill [SDLI-EN035] Common$0.80 CADSet: Structure Deck: Realm of Light (2020 Date Reprint) Card type: Normal Trap Rarity: Common Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-...
-
Breakthrough Skill [SR02-EN038] Common$1.40 CADSet: Structure Deck: Rise of the True Dragons Card type: Normal Trap Rarity: Common Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 fa...
-
Breakthrough [Conspiracy]$0.50 CADSet: Conspiracy Type: Sorcery Rarity: Uncommon Cost: {X}{U} Draw four cards, then choose X cards in your hand and discard the rest. The ideas came flooding in so fast that they couldn't all be contained.
-
Breakthrough [Double Masters 2022]$0.40 CADSet: Double Masters 2022 Type: Sorcery Rarity: Uncommon Cost: {X}{U} Draw four cards, then choose X cards in your hand and discard the rest. The ideas came flooding in so fast that they couldn't all be contained.
-
Breakthrough [The List]$0.10 CADSet: The List Type: Sorcery Rarity: Uncommon Cost: {X}{U} Draw four cards, then choose X cards in your hand and discard the rest. The ideas came flooding in so fast that they couldn't all be contained.
-
Breakthrough [Torment]$0.70 CADSet: Torment Type: Sorcery Rarity: Uncommon Cost: {X}{U} Draw four cards, then choose X cards in your hand and discard the rest. The ideas came flooding in so fast that they couldn't all be contained.
-
Breakthrough! [FOTB-EN051] Common$0.40 CADSet: Force of the Breaker Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during t...
-
Breath of Acclamation [BLVO-EN086] Common$0.20 CADSet: Blazing Vortex Card type: Normal Spell Rarity: Common This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
-
Breath of Acclamation [MP22-EN049] Ultra Rare$0.40 CADSet: 2022 Tin of the Pharaoh's Gods Card type: Ritual Spell Rarity: Ultra Rare This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
-
Breath of Acclamation [OP16-EN026] Common$0.40 CADSet: OTS Tournament Pack 16 Card type: Ritual Spell Rarity: Common This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
-
Breath of Darigaaz [Archenemy]$0.80 CADSet: Archenemy Type: Sorcery Rarity: Uncommon Cost: {1}{R} Kicker {2} (You may pay an additional {2} as you cast this spell.)Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
-
Breath of Darigaaz [Commander 2011]$0.70 CADSet: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {1}{R} Kicker {2} (You may pay an additional {2} as you cast this spell.)Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
-
Breath of Darigaaz [Commander 2015]$0.60 CADSet: Commander 2015 Type: Sorcery Rarity: Uncommon Cost: {1}{R} Kicker {2} (You may pay an additional {2} as you cast this spell.)Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'