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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Act of Glory (Red) [SUP195] (Super Slam) Rainbow Foil$0.70 CADSet: Super Slam Finish: Rainbow Foil Type: Instant Subtype: Aura Rarity: Common Class: Guardian Cost: 4 Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it h...
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Act of Glory (Yellow) [SUP196] (Super Slam)$0.30 CADSet: Super Slam Finish: Regular Type: Instant Subtype: Aura Rarity: Common Class: Guardian Cost: 4 Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has no...
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Act of Glory (Yellow) [SUP196] (Super Slam) Rainbow Foil$0.60 CADSet: Super Slam Finish: Rainbow Foil Type: Instant Subtype: Aura Rarity: Common Class: Guardian Cost: 4 Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it h...
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Act of Heroism [Hour of Devastation]$0.30 CADSet: Hour of Devastation Type: Instant Rarity: Common Cost: {1}{W} Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. "On every plane, there are those who run toward danger." —Gideon Jura
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Act of Heroism [Masters 25]$0.30 CADSet: Masters 25 Type: Instant Rarity: Common Cost: {1}{W} Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. "On every plane, there are those who run toward danger." —Gideon Jura
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Act of Treason [Core Set 2019]$0.30 CADSet: Core Set 2019 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are tw...
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Act of Treason [Core Set 2020]$0.30 CADSet: Core Set 2020 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are tw...
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Act of Treason [Duel Decks: Speed vs. Cunning]$0.40 CADSet: Duel Decks: Speed vs. Cunning Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol ...
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Act of Treason [Duels of the Planeswalkers]$0.40 CADSet: Duels of the Planeswalkers Type: Sorcery Rarity: Uncommon Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol ...
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Act of Treason [Gatecrash]$0.30 CADSet: Gatecrash Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) Each day uncertainty and rumors spread, and each night attendance at the Juri Revue increases. ...
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Act of Treason [Jumpstart]$0.30 CADSet: Jumpstart Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.
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Act of Treason [Khans of Tarkir]$0.30 CADSet: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "The Sultai take our dead, so we shall take their living!" —Taklai, Mardu ragesinger
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Act of Treason [Magic 2010]$0.40 CADSet: Magic 2010 Type: Sorcery Rarity: Uncommon Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol
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Act of Treason [Magic 2011]$0.30 CADSet: Magic 2011 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol
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Act of Treason [Magic 2012]$0.30 CADSet: Magic 2012 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol
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Act of Treason [Magic 2014]$0.30 CADSet: Magic 2014 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol
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Act of Treason [Magic Origins]$0.30 CADSet: Magic Origins Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are tw...
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Act of Treason [Masters 25]$0.40 CADSet: Masters 25 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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