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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Alabaster Dragon [The List]$0.50 CADSet: The List Type: Creature — Dragon Rarity: Rare Cost: {4}{W}{W} FlyingWhen Alabaster Dragon dies, shuffle it into its owner's library.
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Alabaster Dragon [Weatherlight]$1.30 CADSet: Weatherlight Type: Creature — Dragon Rarity: Rare Cost: {4}{W}{W} FlyingWhen Alabaster Dragon dies, shuffle it into its owner's library.
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Alabaster Host Intercessor [March of the Machine]$0.30 CADSet: March of the Machine Type: Creature — Phyrexian Samurai Rarity: Common Cost: {5}{W} When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it...
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Alabaster Host Sanctifier [March of the Machine]$0.30 CADSet: March of the Machine Type: Creature — Phyrexian Cleric Rarity: Common Cost: {1}{W} Lifelink “Heliod shines his light on all things, excising the shadows of doubt. Rejoice, for beneath his purifying eyes, Theros is one!”
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Alabaster Kirin [Khans of Tarkir]$0.30 CADSet: Khans of Tarkir Type: Creature — Kirin Rarity: Common Cost: {3}{W} Flying, vigilance The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol. ...
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Alabaster Leech [Invasion]$0.70 CADSet: Invasion Type: Creature — Leech Rarity: Rare Cost: {W} White spells you cast cost {W} more to cast. "Its stones seem to serve a healing function, but removing them intact is an exhausting process." —Tolarian research notes
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Alabaster Mage [Double Masters]$0.30 CADSet: Double Masters Type: Creature — Human Wizard Rarity: Common Cost: {1}{W} {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "We hold sacred the powers of light and life. Truth and honor are our great...
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Alabaster Mage [Jumpstart]$0.30 CADSet: Jumpstart Type: Creature — Human Wizard Rarity: Uncommon Cost: {1}{W} {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "We hold sacred the powers of light and life. Truth and honor are our greatest...
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Alabaster Mage [Magic 2012]$0.40 CADSet: Magic 2012 Type: Creature — Human Wizard Rarity: Uncommon Cost: {1}{W} {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "We hold sacred the powers of light and life. Truth and honor are our greates...
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Alabaster Potion [Fifth Edition]$0.40 CADSet: Fifth Edition Type: Instant Rarity: Common Cost: {X}{W}{W} Choose one —• Target player gains X life.• Prevent the next X damage that would be dealt to any target this turn. Healing is a matter of time, but it is sometimes also a matter of opportunity. —D'Avenant proverb
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Alabaster Potion [Fourth Edition]$0.40 CADSet: Fourth Edition Type: Instant Rarity: Common Cost: {X}{W}{W} Choose one —• Target player gains X life.• Prevent the next X damage that would be dealt to any target this turn. "Healing is a matter of time, but it is sometimes also a matter of opportunity." —D'Avenant proverb
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Alabaster Potion [Legends]$0.60 CADSet: Legends Type: Instant Rarity: Common Cost: {X}{W}{W} Choose one —• Target player gains X life.• Prevent the next X damage that would be dealt to any target this turn. "Healing is a matter of time, but it is sometimes also a matter of opportunity." —D'Avenant proverb
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Alabaster Wall [Mercadian Masques]$0.40 CADSet: Mercadian Masques Type: Creature — Wall Rarity: Common Cost: {2}{W} Defender (This creature can't attack.){T}: Prevent the next 1 damage that would be dealt to any target this turn. Its mortar is mixed with waters straight from the Fountain of Cho.
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Alaborn Cavalier [Duel Decks: Knights vs. Dragons]$0.40 CADSet: Duel Decks: Knights vs. Dragons Type: Creature — Human Knight Rarity: Uncommon Cost: {2}{W}{W} Whenever Alaborn Cavalier attacks, you may tap target creature. "Course he ran! *I* wouldn't want to stare down that barrel, either!" —Alaborn soldier
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Alaborn Cavalier [Portal Second Age]$0.60 CADSet: Portal Second Age Type: Creature — Human Knight Rarity: Uncommon Cost: {2}{W}{W} Whenever Alaborn Cavalier attacks, you may tap target creature. "Course he ran! *I* wouldn't want to stare down that barrel, either!" —Alaborn soldier
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Alaborn Grenadier [Portal Second Age]$0.50 CADSet: Portal Second Age Type: Creature — Human Soldier Rarity: Common Cost: {W}{W} Vigilance "Ever proud, ever vigilant." —Grenadier motto
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Alaborn Musketeer [Portal Second Age]$0.60 CADSet: Portal Second Age Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Reach (This creature can block creatures with flying.) Muskets gave the Alaborn army an advantage it had long lacked—air defense.
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Alaborn Trooper [Portal Second Age]$0.40 CADSet: Portal Second Age Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} "I dedicate my body to my country And my life to my King." —Alaborn Soldier's Oath
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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