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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Aladdin - Prince Ali (92/204) [Fabled]$0.20 CADSet Name: Fabled Release Date: 2025-08-29 Rarity: Common Flavor Text: Fabulously wealthy. Practically untouchable. Genuinely inauthentic. Cost Ink: 2 Character Version: Prince Ali Ward (Opponents can't choose this character except to challenge.)
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Aladdin - Research Assistant (197/204) [Archazia's Island]$0.40 CADSet Name: Archazia's Island Release Date: 2025-03-07 Rarity: Rare Cost Ink: 4 Character Version: Research Assistant [Helping Hand] Whenever this character quests, you may play an Ally character with cost 3 or less for free.[Put in the Effort] While this character is exerted, your Ally characters get ...
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Aladdin - Resolute Swordsman (172/204) [Ursula's Return]$0.20 CADSet Name: Ursula's Return Release Date: 2024-05-17 Rarity: Common Flavor Text: "How about we cut to the part where I make a quick escape and you yell after me? No? Can't say I didn't give you a chance.” Cost Ink: 1 Character Version: Resolute Swordsman
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Aladdin - Street Rat (105/204) [The First Chapter]$0.20 CADSet Name: The First Chapter Release Date: 2023-08-18 Rarity: Common Flavor Text: It can be hard to tell the difference between a diamond in the rough and someone who's just, well, rough. Cost Ink: 3 Character Version: Street Rat [Improvise] When you play this charact...
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Aladdin - Vigilant Guard (170/204) [Reign of Jafar]$0.40 CADSet Name: Reign of Jafar Release Date: 2025-05-30 Rarity: Rare Cost Ink: 6 Character Version: Vigilant Guard Bodyguard (This character may enter play exerted. An opposing character who challenges one of your characters must choose one with Bodyguard if able.)[Safe Passage] Whenever one of your Ally c...
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Aladdin - Vigilant Guard (29) [Promo Cards]$1.00 CADSet Name: Promo Cards Release Date: 2025-07-01 Rarity: Promo Cost Ink: 6 Character Version: Vigilant Guard Bodyguard (This character may enter play exerted. An opposing character who challenges one of your characters must choose one with Bodyguard if able.)[Safe Passage] Whenever one of your Ally cha...
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Aladdin [Arabian Nights]$107.80 CADSet: Arabian Nights Type: Creature — Human Rogue Rarity: Rare Cost: {2}{R}{R} {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
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Aladdin [Chronicles]$0.80 CADSet: Chronicles Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{R}{R} {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
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Aladdin's Lamp [Arabian Nights]$66.80 CADSet: Arabian Nights Type: Artifact Rarity: Rare Cost: {10} {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
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Aladdin's Lamp [Fourth Edition (Foreign Black Border)]$6.70 CADSet: Fourth Edition (Foreign Black Border) Type: Artifact Rarity: Rare Cost: {10} {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
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Aladdin's Lamp [Fourth Edition]$0.80 CADSet: Fourth Edition Type: Artifact Rarity: Rare Cost: {10} {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
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Aladdin's Lamp [Revised Edition]$1.30 CADSet: Revised Edition Type: Artifact Rarity: Rare Cost: {10} {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
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Aladdin's Ring [Arabian Nights]$75.00 CADSet: Arabian Nights Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target. "After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: 'It is a talisman against all evil, so long as you obey me.'" —*The Arabian Nights*, Junior ...
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Aladdin's Ring [Classic Sixth Edition]$0.70 CADSet: Classic Sixth Edition Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target. ". . . The magician drew a ring off his finger . . . , saying: 'It is a talisman against all evil, so long as you obey me.'" —*The Arabian Nights*, Junior Classics trans.
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Aladdin's Ring [Eighth Edition]$0.70 CADSet: Eighth Edition Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target. "A good lamp will light your way. A good ring will clear it." —Nervan, royal jeweler
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Aladdin's Ring [Fifth Edition]$0.70 CADSet: Fifth Edition Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target. ". . . [T]he magician drew a ring off his finger . . . , saying: 'It is a talisman against all evil, so long as you obey me.'" —*The Arabian Nights*, Junior Classics trans.
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Aladdin's Ring [Foreign Black Border]$5.30 CADSet: Foreign Black Border Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target.
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Aladdin's Ring [Fourth Edition]$0.70 CADSet: Fourth Edition Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target. "After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: 'It is a talisman against all evil, so long as you obey me.'" —*The Arabian Nights*, Junior ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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