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POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Deck Préconstruit
- Produits Japonais
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DISNEY LORCANA
- Boites et Paquets
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- Tapis
- Deck Préconstruit
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DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
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- Commander Deck / Deck Préconstruit
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 186354 productsSort
Translation missing: en.sections.collection_template.product_count
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Water Glow Lanterns (Blue) [DYN232] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 0 Reveal the top card of your deck. If it's blue, create a Spectral Shield token. Go again
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Water Glow Lanterns (Red) [DYN230] (Dynasty)$0.20 CADSet: Dynasty Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 0 Reveal the top card of your deck. If it's red, create a Spectral Shield token. Go again
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Water Glow Lanterns (Red) [DYN230] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 0 Reveal the top card of your deck. If it's red, create a Spectral Shield token. Go again
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Water Glow Lanterns (Yellow) [DYN231] (Dynasty)$0.20 CADSet: Dynasty Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 0 Reveal the top card of your deck. If it's yellow, create a Spectral Shield token. Go again
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Water Glow Lanterns (Yellow) [DYN231] (Dynasty) Rainbow Foil$0.30 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Illusionist Cost: 0 Reveal the top card of your deck. If it's yellow, create a Spectral Shield token. Go again
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Water Gun Balloon Game [Unfinity]$0.40 CADSet: Unfinity Type: Artifact Rarity: Rare Cost: {2} As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on “0.”Whenever a player casts a spell, move that player's pop! counter up one.Whenever a player's pop! counter hits “5,” that player creates a 5/5 pink Giant Teddy Bear creature token and resets all p...
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Water Gun Balloon Game [Unhinged]$1.40 CADSet: Unhinged Type: Artifact Rarity: Rare Cost: {2} As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0."Whenever a player casts a spell, move that player's pop! counter up one.Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all p...
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Water Gun Balloon Game [Unsanctioned]$0.40 CADSet: Unsanctioned Type: Artifact Rarity: Rare Cost: {2} As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0."Whenever a player casts a spell, move that player's pop! counter up one.Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets a...
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Water Hazard [ANPR-EN056] Common$0.40 CADSet: Ancient Prophecy Card type: Continuous Spell Rarity: Common Attack: 0 Defense: 0 Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand.
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Water Hazard [SBAD-EN033] Common$0.40 CADSet: Speed Duel: Attack from the Deep Card type: Continuous Spell Rarity: Common Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
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Water Hazard [SBC1-ENC14] Common$0.40 CADSet: Speed Duel: Streets of Battle City Card type: Continuous Spell Rarity: Common Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
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Water Hazard [SDRE-EN026] Common$0.70 CADSet: Structure Deck: Realm of the Sea Emperor Card type: Continuous Spell Rarity: Common Attack: 0 Defense: 0 Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
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Water Leviathan @Ignister [IGAS-EN034] Common$0.40 CADSet: Ignition Assault Card type: Ritual/Effect Monster Rarity: Common Attack: 2300 Defense: 2000 You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned: You can return all monsters your opponent control with 2300 or less ATK to the hand. You can target 1 face-up monster...
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Water Magician [OP04-EN014] Short Print$3.10 CADSet: OTS Tournament Pack 4 Card type: Normal Monster Rarity: Short Print Attack: 1400 Defense: 1000 This monster swamps an opponent with an almost endless supply of water.
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Water Magician [TP2-030] Common$4.00 CADSet: Tournament Pack 2 Card type: Normal Monster Rarity: Common Attack: 1400 Defense: 1000
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Water Memory (157/181) [Sun & Moon: Team Up]$0.30 CADSet: Sun & Moon: Team Up Type: Item Rarity: Uncommon
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Water of Life [BLC1-EN077] Common$0.30 CADSet: Battles of Legend: Chapter 1 Card type: Normal Spell Rarity: Common If you control no monsters: Target 1 monster in your GY; Special Summon that target in Attack Position, also, for the rest of this turn after this card resolves, you cannot activate monster effects, except the effects of that Special Summoned monster on the field. You can only activate 1 "Water ...
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Water of Life [BLHR-EN002] Ultra Rare$0.40 CADSet: Battles of Legend: Hero's Revenge Card type: Normal Spell Rarity: Ultra Rare If you control no monsters: Target 1 monster in your GY; Special Summon that target in Attack Position, also, for the rest of this turn after this card resolves, you cannot activate monster effects, except the effects of that Special Summoned monster on the field. You can only activate ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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