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There are 241 productsSort
Translation missing: en.sections.collection_template.product_count
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Seraphic Steed [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Creature — Unicorn Mount Rarity: Rare Cost: {G}{W} First strike, lifelinkWhenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of ...
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Obeka, Splitter of Seconds [Outlaws of Thunder Junction]$0.70 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Ogre Warlock Rarity: Rare Cost: {1}{U}{B}{R} MenaceWhenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. You're living on borrowed time.
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Honest Rutstein [Outlaws of Thunder Junction]$0.60 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warlock Rarity: Uncommon Cost: {1}{B}{G} When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand.Creature spells you cast cost {1} less to cast. No questions. No refunds.
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Annie Flash, the Veteran [Outlaws of Thunder Junction]$0.60 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Mythic Cost: {3}{R}{G}{W} FlashWhen Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.Whenever Annie Flash becomes tapped, exile the top tw...
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Kaervek, the Punisher [Outlaws of Thunder Junction]$0.60 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{B}{B} Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a cr...
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Marchesa, Dealer of Death [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Rare Cost: {U}{B}{R} Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their gra...
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Malcolm, the Eyes [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Siren Pirate Rarity: Rare Cost: {U}{R} Flying, hasteWhenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") It's funny how rarely folks here think to l...
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Duelist of the Mind [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Creature — Human Advisor Rarity: Rare Cost: {1}{U} Flying, vigilanceDuelist of the Mind's power is equal to the number of cards you've drawn this turn.Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. ...
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Fortune, Loyal Steed [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Beast Mount Rarity: Rare Cost: {2}{W} When Fortune, Loyal Steed enters the battlefield, scry 2.Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's ...
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Bruse Tarl, Roving Rancher (Extended Art) [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warrior Rarity: Rare Cost: {2}{R}{W} Oxen you control have double strike.Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it unt...
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Soured Springs [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Soured Springs enters the battlefield tapped.When Soured Springs enters the battlefield, it deals 1 damage to target opponent.{T}: Add {U} or {B}. "Groundwater's tainted here. Best push on before our canteens run out." —Pioneer journal of Big Ralph
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Lonely Arroyo [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land Desert Rarity: Common Lonely Arroyo enters the battlefield tapped.When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent.{T}: Add {W} or {U}. "Barely dodged a stampede yesterday. Took all night for the dust to settle." —Pioneer journal of Big Ralph
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Forlorn Flats [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Forlorn Flats enters the battlefield tapped.When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent.{T}: Add {W} or {B}. "Should have known that shine on the horizon wasn't water." —Pioneer journal of Big Ralph
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Festering Gulch [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Festering Gulch enters the battlefield tapped.When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.{T}: Add {B} or {G}. "Lost a boot in the muck. Get the feeling I'm lucky I got to keep the leg." —Pioneer journal of Big Ralph
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Eroded Canyon [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Eroded Canyon enters the battlefield tapped.When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent.{T}: Add {U} or {R}. "The water looks like liquid gold. Wonder how many died trying to bottle it." —Pioneer journal of Big Ralph
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Conduit Pylons [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.){T}: Add {C}.{1}, {T}: Add one mana of any color. The newly constructed relays harness the desert sun, bringing power to settlers across the ...
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Bristling Backwoods [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Bristling Backwoods enters the battlefield tapped.When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent.{T}: Add {R} or {G}. "The cacti have it right. Always carry water." —Pioneer journal of Big Ralph
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Abraded Bluffs [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Abraded Bluffs enters the battlefield tapped.When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.{T}: Add {R} or {W}. "The wind passing through the grooves makes a strange sort of music here." —Pioneer journal of Big Ralph
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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