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There are 243 productsSort
Translation missing: en.sections.collection_template.product_count
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Abraded Bluffs [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Land — Desert Rarity: Common Abraded Bluffs enters the battlefield tapped.When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.{T}: Add {R} or {W}. "The wind passing through the grooves makes a strange sort of music here." —Pioneer journal of Big Ralph
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Wylie Duke, Atiin Hero [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Ranger Rarity: Rare Cost: {1}{G}{W} VigilanceWhenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That'...
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Taii Wakeen, Perfect Shot [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Mercenary Rarity: Rare Cost: {R}{W} Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.{X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much d...
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Seraphic Steed [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Creature — Unicorn Mount Rarity: Rare Cost: {G}{W} First strike, lifelinkWhenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of ...
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Ruthless Lawbringer [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Creature — Vampire Assassin Rarity: Uncommon Cost: {1}{W}{B} When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. There's only one law that truly matters to the Sterling Company: never st...
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Riku of Many Paths [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {G}{U}{R} Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —• Exile the top card of your library. Until the end of your next turn, you may play it.• Put a +1/+1 counter on Riku of ...
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Lilah, Undefeated Slickshot [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Rare Cost: {1}{U}{R} Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it res...
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Kellan Joins Up [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Enchantment Rarity: Rare Cost: {G}{W}{U} When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)Whenever a legendary c...
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Eriette, the Beguiler [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{W}{U}{B} LifelinkWhenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached t...
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Doc Aurlock, Grizzled Genius [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Bear Druid Rarity: Uncommon Cost: {G}{U} Spells you cast from your graveyard or from exile cost {2} less to cast.Plotting cards from your hand costs {2} less. Learning stops only when you close your mind off to wonder.
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Bruse Tarl, Roving Rancher [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Human Warrior Rarity: Rare Cost: {2}{R}{W} Oxen you control have double strike.Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it unt...
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Breeches, the Blastmaker [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Goblin Pirate Rarity: Rare Cost: {1}{U}{R} MenaceWhenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blast...
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Baron Bertram Graywater [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Vampire Noble Rarity: Uncommon Cost: {2}{W}{B} Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.{1}{B}, Sacrifice another creature or artifact: Draw ...
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Akul the Unrepentant [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Scorpion Dragon Rogue Rarity: Rare Cost: {B}{B}{R}{R} Flying, trampleSacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Crackling with rage and st...
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Trash the Town [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: {G} Spree (Choose one or more additional costs.)+ {2} — Put two +1/+1 counters on target creature.+ {1} — Target creature gains trample until end of turn.+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw ...
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Map the Frontier [Outlaws of Thunder Junction]$0.40 CADSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {3}{G} Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle. Pioneers with a distaste for crowds and cities are welcomed by the Outcasters, who celebrate solitude an...
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Hellspur Posse Boss [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Creature — Lizard Rogue Rarity: Rare Cost: {2}{R}{R} Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets...
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Colossal Rattlewurm [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Creature — Wurm Rarity: Rare Cost: {2}{G}{G} Colossal Rattlewurm has flash as long as you control a Desert.Trample{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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