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POKEMON
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DISNEY LORCANA
- Boites et Paquets
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- Tapis
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DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
- Ensembles et Boites de Collection
- Commander Deck / Deck Préconstruit
- Cartes à l'unité
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 10108 productsSort
Translation missing: en.sections.collection_template.product_count
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Azor's Elocutors [Return to Ravnica]$0.70 CADSet: Return to Ravnica Type: Creature — Human Advisor Rarity: Rare Cost: {3}{W/U}{W/U} At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.Whenever a source deals damage to you, remove a filibuster counter from Azor's Eloc...
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Isperia, Supreme Judge [Return to Ravnica]$0.70 CADSet: Return to Ravnica Type: Legendary Creature — Sphinx Rarity: Mythic Cost: {2}{W}{W}{U}{U} FlyingWhenever a creature attacks you or a planeswalker you control, you may draw a card. "I serve only justice. But through that duty, I serve all of Ravnica."
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Havoc Festival [Return to Ravnica]$0.70 CADSet: Return to Ravnica Type: Enchantment Rarity: Rare Cost: {4}{B}{R} Players can't gain life.At the beginning of each player's upkeep, that player loses half their life, rounded up. "We can't control enemies who have no regard for their own survival." —Arrester Lavinia, Tenth Precinct
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Epic Experiment [Return to Ravnica]$0.70 CADSet: Return to Ravnica Type: Sorcery Rarity: Mythic Cost: {X}{U}{R} Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
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Mana Bloom [Return to Ravnica]$0.70 CADSet: Return to Ravnica Type: Enchantment Rarity: Rare Cost: {X}{G} Mana Bloom enters the battlefield with X charge counters on it.Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. ...
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Ethereal Armor [Return to Ravnica]$0.70 CADSet: Return to Ravnica Type: Enchantment — Aura Rarity: Common Cost: {W} Enchant creatureEnchanted creature gets +1/+1 for each enchantment you control and has first strike. Metal is scarce, smiths are pricey, and plate mail is heavy.
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Treasure Chest (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {3} {4}, Sacrifice Treasure Chest: Roll a d20.1 | Trapped! — You lose 3 life.2—9 | Create five Treasure tokens.10—19 | You gain 3 life and draw three cards.20 | Search your library for a card. If it's an artifact card, you may put it ont...
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Forsworn Paladin (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Human Knight Rarity: Rare Cost: {B} Menace{1}{B}, {T}, Pay 1 life: Create a Treasure token.{2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of ...
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Wizard's Spellbook (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {5}{U}{U} {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.1—9 | Copy that card. You may cast the copy.10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its m...
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Mind Flayer (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Horror Rarity: Rare Cost: {3}{U}{U} Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
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Cave of the Frost Dragon [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.{T}: Add {W}.{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
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Treasure Chest [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.80 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {3} {4}, Sacrifice Treasure Chest: Roll a d20.1 | Trapped! — You lose 3 life.2—9 | Create five Treasure tokens.10—19 | You gain 3 life and draw three cards.20 | Search your library for a card. If it's an artifact card, you may put it ont...
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Volo, Guide to Monsters [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {2}{G}{U} Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) ...
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Ranger Class [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Enchantment — Class Rarity: Rare Cost: {1}{G} (Gain the next level as a sorcery to add its ability.)When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.{1}{G}: Level 2Whenever you attack, put a +1/+1 counter on target attacking creature...
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Froghemoth [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Frog Horror Rarity: Rare Cost: {3}{G}{G} Trample, hasteWhenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life...
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Infernal Reckoning [Core Set 2019]$0.70 CADSet: Core Set 2019 Type: Instant Rarity: Rare Cost: {B} Exile target colorless creature. You gain life equal to its power. "When these intruders are gone, Zendikar will be my throne, my palace, my playground."
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Supreme Phantom [Core Set 2019]$0.70 CADSet: Core Set 2019 Type: Creature — Spirit Rarity: Rare Cost: {1}{U} FlyingOther Spirits you control get +1/+1. A king's knowledge does not vanish when the heart stops beating.
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Metamorphic Alteration [Core Set 2019]$0.70 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Rare Cost: {1}{U} Enchant creatureAs Metamorphic Alteration enters the battlefield, choose a creature.Enchanted creature is a copy of the chosen creature.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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