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topFILTER FILTERThere are 14701 productsSort
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Goblin Spelunkers [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Creature — Goblin Warrior Rarity: Common Cost: {2}{R} Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Chimney sweeps, explorers of abandoned buildings, spire climbers . . . goblin spelunkers have found countless niches with...
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Telling Time [Ravnica: City of Guilds]$0.60 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {1}{U} Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. Mastery is achieved when "telling time" becomes "telling time what to do." ...
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Faith's Fetters [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {3}{W} Enchant permanentWhen Faith's Fetters enters the battlefield, you gain 4 life.Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
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Bathe in Light [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {1}{W} Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. "Truth shines even in darkness. Those who march on the side of truth walk always...
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Torch Gauntlet [Kaladesh]$0.30 CADSet: Kaladesh Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +2/+0.Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) "Good morning, children. Please open your aether valves and ignite your gauntlets." —Rakib, Ghirapur schoolteacher ...
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Prophetic Prism [Kaladesh]$0.30 CADSet: Kaladesh Type: Artifact Rarity: Common Cost: {2} When Prophetic Prism enters the battlefield, draw a card.{1}, {T}: Add one mana of any color. To understand Kaladesh, one must first understand how aether and invention flow together through the great Aether Cycle.
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Metalspinner's Puzzleknot [Kaladesh]$0.30 CADSet: Kaladesh Type: Artifact Rarity: Common Cost: {2} When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.{2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.
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Longtusk Cub [Kaladesh]$0.40 CADSet: Kaladesh Type: Creature — Cat Rarity: Uncommon Cost: {1}{G} Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub. It won't be small forever.
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Larger Than Life [Kaladesh]$0.30 CADSet: Kaladesh Type: Sorcery Rarity: Common Cost: {1}{G} Target creature gets +4/+4 and gains trample until end of turn. "They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out." —Jehvani, Vahadar artificer
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Commencement of Festivities [Kaladesh]$0.30 CADSet: Kaladesh Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt to players this turn. Never before have there been so many brilliant minds and wondrous inventions in one place. Denizens from every corner of Kaladesh will flock to the once-in-a-lifetime Inventors' Fai...
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Spark of Creativity [Kaladesh]$0.40 CADSet: Kaladesh Type: Sorcery Rarity: Uncommon Cost: {R} Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn. "To invent is to rebel." —Pia Nal...
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Harnessed Lightning [Kaladesh]$0.40 CADSet: Kaladesh Type: Instant Rarity: Uncommon Cost: {1}{R} Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
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Aetherborn Marauder [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Aetherborn Rogue Rarity: Uncommon Cost: {3}{B} Flying, lifelinkWhen Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. "I don't know what that is or who it belongs to, but it's shiny and ...
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Era of Innovation [Kaladesh]$0.40 CADSet: Kaladesh Type: Enchantment Rarity: Uncommon Cost: {1}{U} Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters).Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.
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Refurbish [Kaladesh]$0.40 CADSet: Kaladesh Type: Sorcery Rarity: Uncommon Cost: {3}{W} Return target artifact card from your graveyard to the battlefield. "There's no reason to buy a new one when I've got the tools to fix the one you've got." —Ripu, repair specialist
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Consulate Surveillance [Kaladesh]$0.40 CADSet: Kaladesh Type: Enchantment Rarity: Uncommon Cost: {3}{W} When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters).Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
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Acrobatic Maneuver [Kaladesh]$0.40 CADSet: Kaladesh Type: Instant Rarity: Common Cost: {2}{W} Exile target creature you control, then return that card to the battlefield under its owner's control.Draw a card. Renegades find ever more creative ways to work around the Consulate's aether regulations.
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Squirrel Nest (Retro) [Dominaria Remastered]$0.40 CADSet: Dominaria Remastered Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G}{G} Enchant landEnchanted land has "T: Create a 1/1 green Squirrel creature token." In the treetops, unseen by many, lurks chittering, skittering death.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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