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POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Deck Préconstruit
- Produits Japonais
- Tins et Boites de Collection
- Singles
- Pré-Commande
DISNEY LORCANA
DRAGON BALL
MAGIC THE GATHERING
- Booster Box And Pack
- Ensembles et Boites de Collection
- Commander Deck / Deck Préconstruit
- Singles
- Pré-Commande
UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
- Hockey 17-18
- Hockey 18-19
- Hockey 20-21
- Hockey 21-22
- Hockey 22-23
- Hockey 23-24
- Hockey 24-25
Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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DUNGEONS & DRAGONS
Warhammer
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FILTER FILTERThere are 10104 productsSort
Translation missing: en.sections.collection_template.product_count
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Graceful Takedown [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Sorcery Rarity: Uncommon Cost: {1}{G} Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. The fauns of the Tanglespan are adept at using the precarious...
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Ferocious Werefox // Guard Change [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Elf Fox Warrior Rarity: Common Cost: {3}{G} TrampleGuard Change 1GInstant — AdventureCreate a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.) Each night, the elves of Redtooth Keep transform into feral, m...
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Curse of the Werefox [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Sorcery Rarity: Common Cost: {2}{G} Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatu...
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Commune with Nature [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Sorcery Rarity: Common Cost: {G} Look at the top five cards of your library. You may reveal a creature card from among them and put it onto your hand. Put the rest on the bottom of your library in any order. Agatha befriended the beasts of the wilds, and under her influence t...
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Brave the Wilds [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Sorcery Rarity: Common Cost: {G} Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land.Search your library for a basic land card, reveal it, put it into your...
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Bestial Bloodline [Wilds of Eldraine]$0.20 CADSet: Wilds of Eldraine Type: Enchantment — Aura Rarity: Common Cost: {1}{G} Enchant creatureEnchanted creature gets +2/+2.4G: Return Bestial Bloodline from your graveyard to your hand. "There is a fierce joy in losing yourself to savagery, and a bitter pain in regaining your senses afterward. You could n...
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Beanstalk Wurm // Plant Beans [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Plant Wurm Rarity: Common Cost: {4}{G} Reach When Beluna's pets escape Stormkeld, villages fall and new Everstalks rise. Reverse Type: Sorcery — Adventure You may play an additional land this turn...
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Agatha's Champion [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Human Knight Rarity: Uncommon Cost: {4}{G} Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)TrampleWhen Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its powe...
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Witch's Mark [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Sorcery Rarity: Common Cost: {1}{R} You may discard a card. If you do, draw two cards.Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, ea...
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Two-Headed Hunter // Twice the Rage [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Giant Rarity: Uncommon Cost: {4}{R} Menace (This creature can't be blocked except by two or more creatures.)Twice the Rage 1RInstant — AdventureTarget creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.) ...
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Tattered Ratter [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Human Peasant Rarity: Uncommon Cost: {1}{R} Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. "What's that, Snapper? Yes, you're right! It was very rude of the innkeeper to throw us out!"
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Stonesplitter Bolt [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Instant Rarity: Uncommon Cost: {X}{R} Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
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Skewer Slinger [Wilds of Eldraine]$0.20 CADSet: Wilds of Eldraine Type: Creature — Dwarf Knight Rarity: Common Cost: {1}{R} ReachWhenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. One way or another, dwarven meals end up in someone's stomach.
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Redcap Thief [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Goblin Rogue Rarity: Common Cost: {2}{R} When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.") "Shiny is best. Then sharp. Sharp is good. Anything else is basically trash....
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Ratcatcher Trainee // Pest Problem [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Human Peasant Rarity: Common Cost: {1}{R} As long as it's your turn, Ratcatcher Trainee has first strike. "Where do they keep coming from?!" Reverse Type: Instant — Adventure Create two 1/1 black ...
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Minecart Daredevil // Ride the Rails [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Dwarf Knight Rarity: Common Cost: {2}{R} Ride the Rails 1RInstant — AdventureTarget creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.) Mines that once rang with the strikes of pickaxes now echo with shouts of ...
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Merry Bards [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Human Bard Rarity: Common Cost: {2}{R} When Merry Bards enters the battlefield, you may pay 1. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature...
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Korvold and the Noble Thief [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Uncommon Cost: {3}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I], [II] Create a Treasure token. (It's an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)[III] Exile the top three cards of target opponent's l...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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