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topFILTER FILTERThere are 14840 productsSort
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Archon of the Triumvirate [Return to Ravnica]$0.50 CADSet: Return to Ravnica Type: Creature — Archon Rarity: Rare Cost: {5}{W}{U} FlyingWhenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
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Wild Beastmaster [Return to Ravnica]$0.50 CADSet: Return to Ravnica Type: Creature — Human Shaman Rarity: Rare Cost: {2}{G} Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. "When they covered the world in city, all they did was give themselves nowhere to run." ...
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Towering Indrik [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Beast Rarity: Common Cost: {3}{G} Reach (This creature can block creatures with flying.) It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.
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Stonefare Crocodile [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Crocodile Rarity: Common Cost: {2}{G} {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) The Izzet's plans to exploit the undercity ran into a few stubborn obstacles.
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Seek the Horizon [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Sorcery Rarity: Uncommon Cost: {3}{G} Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Raked by vertical spikes of glass and stone, Ravnica's vistas offer only a rare glimpse of the horizon.
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Savage Surge [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Uncommon Cost: {1}{G} Target creature gets +2/+2 until end of turn. Untap that creature. Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is.
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Rubbleback Rhino [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Rhino Rarity: Common Cost: {4}{G} Hexproof (This creature can't be the target of spells or abilities your opponents control.) The trouble started when a street urchin bet a goblin he could ride one until the clock on Shilbo's Tower struck thirteen.
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Oak Street Innkeeper [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Elf Rarity: Uncommon Cost: {2}{G} As long as it's not your turn, tapped creatures you control have hexproof. The city is vast and perilous, but there are places where a weary traveler can feel very much at home.
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Korozda Monitor [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Lizard Rarity: Common Cost: {2}{G}{G} TrampleScavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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Horncaller's Chant [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Sorcery Rarity: Common Cost: {7}{G} Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.) "The Selesnya are gathering armies. Do you still believe they aren't preparing for war?" —Teysa, to Isperia...
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Golgari Decoy [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Elf Rogue Rarity: Uncommon Cost: {3}{G} All creatures able to block Golgari Decoy do so.Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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Gobbling Ooze [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Ooze Rarity: Uncommon Cost: {4}{G} {G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. The furious citizens blamed the Simic for releasing it in their district. The Simic pointed out that rats were no longer a problem.
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Giant Growth [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn. "The prohibition of unnecessary tossing of the citizenry by giants shall also extend to spontaneous giants." —Isperia's Edict, provision VII.789.2
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Druid's Deliverance [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.) "So many oppose us, but we are the reed that bends without breaking."
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Drudge Beetle [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Insect Rarity: Common Cost: {1}{G} Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) The Street Swarm is the labor class that drives the Golgari's...
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Deadbridge Goliath [Return to Ravnica]$0.50 CADSet: Return to Ravnica Type: Creature — Insect Rarity: Rare Cost: {2}{G}{G} Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) Some Golgari insects live for centuries—and they never...
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Chorus of Might [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {3}{G} Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. "In each of us is the strength of all of us." —Trostani
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Centaur's Herald [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Elf Scout Rarity: Common Cost: {G} {2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token. The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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