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topFILTER FILTERThere are 14840 productsSort
Translation missing: en.sections.collection_template.product_count
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Brushstrider [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Beast Rarity: Uncommon Cost: {1}{G} Vigilance Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes.
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Axebane Stag [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Elk Rarity: Common Cost: {6}{G} "When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds." —Kirce, Axebane guardian
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Archweaver [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Spider Rarity: Uncommon Cost: {5}{G}{G} Reach, trample The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites.
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Aerial Predation [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {2}{G} Destroy target creature with flying. You gain 2 life. In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned.
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Viashino Racketeer [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Viashino Rogue Rarity: Common Cost: {2}{R} When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. "You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive."
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Traitorous Instinct [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Sorcery Rarity: Common Cost: {3}{R} Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers. ...
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Tenement Crasher [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Beast Rarity: Common Cost: {5}{R} Haste Nothing was going to stop it—not the narrow alleys, not the Boros garrison, and certainly not the four-story Orzhov cathedral.
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Survey the Wreckage [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Sorcery Rarity: Common Cost: {4}{R} Destroy target land. Create a 1/1 red Goblin creature token. Goblins and architects seldom get along.
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Street Spasm [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Instant Rarity: Uncommon Cost: {X}{R} Street Spasm deals X damage to target creature without flying you don't control.Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Splatter Thug [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Human Warrior Rarity: Common Cost: {2}{R} First strikeUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) The mask isn't meant to hide his identity. It's meant to keep the vi...
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Racecourse Fury [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Enchantment — Aura Rarity: Uncommon Cost: {R} Enchant landEnchanted land has "{T}: Target creature gains haste until end of turn." Close finishes are settled by who can dismount and get to weapons first.
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Pyroconvergence [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Enchantment Rarity: Uncommon Cost: {4}{R} Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target. "The Izzet are an equation that turns lunacy into explosions." —Leonos, Azorius arbiter
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Pursuit of Flight [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." "Watch the voltage. We don't need another charred, crashing viashino." —Bori Andon, Izzet blastseeker
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Minotaur Aggressor [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Minotaur Berserker Rarity: Uncommon Cost: {6}{R} First strike, haste The smelting district is home to many who see the guilds as not for them.
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Lobber Crew [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Goblin Warrior Rarity: Common Cost: {2}{R} Defender{T}: Lobber Crew deals 1 damage to each opponent.Whenever you cast a multicolored spell, untap Lobber Crew. It's easier to just aim at everything.
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Guild Feud [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Enchantment Rarity: Rare Cost: {5}{R} At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creat...
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Gore-House Chainwalker [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) If the pig's blood drips on you, you're next on the chain.
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Explosive Impact [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {5}{R} Explosive Impact deals 5 damage to any target. "Such boorish noise is what passes for subtlety among the Boros." —Vraska
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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