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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Blessing of Occult (Blue) [DYN181] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Runeblade Cost: 1 At the start of your turn, destroy Blessing of Occult then create a Runechant token.
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Blessing of Occult (Blue) [DYN181] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Runeblade Cost: 1 At the start of your turn, destroy Blessing of Occult then create a Runechant token.
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Blessing of Occult (Red) [DYN179] (Dynasty)$0.50 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Runeblade Cost: 1 At the start of your turn, destroy Blessing of Occult then create 3 Runechant tokens.
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Blessing of Occult (Red) [DYN179] (Dynasty) Rainbow Foil$1.60 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Runeblade Cost: 1 At the start of your turn, destroy Blessing of Occult then create 3 Runechant tokens.
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Blessing of Occult (Yellow) [DYN180] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Runeblade Cost: 1 At the start of your turn, destroy Blessing of Occult then create 2 Runechant tokens.
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Blessing of Occult (Yellow) [DYN180] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Runeblade Cost: 1 At the start of your turn, destroy Blessing of Occult then create 2 Runechant tokens.
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Blessing of Patience (Blue) [DYN035] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Guardian Cost: 1 At the start of your turn, destroy Blessing of Patience then target hero gains 1{g}.
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Blessing of Patience (Blue) [DYN035] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Guardian Cost: 1 At the start of your turn, destroy Blessing of Patience then target hero gains 1{g}.
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Blessing of Patience (Red) [DYN033] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Guardian Cost: 1 At the start of your turn, destroy Blessing of Patience then target hero gains 3{g}.
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Blessing of Patience (Red) [DYN033] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Guardian Cost: 1 At the start of your turn, destroy Blessing of Patience then target hero gains 3{g}.
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Blessing of Patience (Yellow) [DYN034] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Guardian Cost: 1 At the start of your turn, destroy Blessing of Patience then target hero gains 2{g}.
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Blessing of Patience (Yellow) [DYN034] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Guardian Cost: 1 At the start of your turn, destroy Blessing of Patience then target hero gains 2{g}.
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Blessing of Qi (Blue) [DYN055] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Ninja Cost: 1 At the start of your turn, destroy Blessing of Qi then create a Crouching Tiger in your banished zone. It gains +1{p} and you may play it this ...
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Blessing of Qi (Blue) [DYN055] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Ninja Cost: 1 At the start of your turn, destroy Blessing of Qi then create a Crouching Tiger in your banished zone. It gains +1{p} and you may play it ...
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Blessing of Qi (Blue) [MST172] (Part the Mistveil)$0.30 CADSet: Part the Mistveil Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Ninja Cost: 1 At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +1POWER and you may play it t...
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Blessing of Qi (Blue) [TCC100] (Round the Table: TCC x LSS)$0.40 CADSet: Round the Table: TCC x LSS Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Ninja Cost: 1 At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +1{p} and you may play...
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Blessing of Qi (Red) [DYN053] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Ninja Cost: 1 At the start of your turn, destroy Blessing of Qi then create a Crouching Tiger in your banished zone. It gains +3{p} and you may play it this ...
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Blessing of Qi (Red) [DYN053] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Ninja Cost: 1 At the start of your turn, destroy Blessing of Qi then create a Crouching Tiger in your banished zone. It gains +3{p} and you may play it ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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