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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Blessing of Focus (Blue) [DYN161] (Dynasty)$0.40 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Ranger Cost: 1 At the start of your turn, destroy Blessing of Focus then opt 1 and reveal the top card of your deck. If it's an arrow, put it face up into yo...
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Blessing of Focus (Blue) [DYN161] (Dynasty) Rainbow Foil$0.40 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Ranger Cost: 1 At the start of your turn, destroy Blessing of Focus then opt 1 and reveal the top card of your deck. If it's an arrow, put it face up in...
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Blessing of Focus (Red) [DYN159] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Ranger Cost: 1 At the start of your turn, destroy Blessing of Focus then opt 3 and reveal the top card of your deck. If it's an arrow, put it face up into yo...
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Blessing of Focus (Red) [DYN159] (Dynasty) Rainbow Foil$0.60 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Ranger Cost: 1 At the start of your turn, destroy Blessing of Focus then opt 3 and reveal the top card of your deck. If it's an arrow, put it face up in...
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Blessing of Focus (Yellow) [DYN160] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Ranger Cost: 1 At the start of your turn, destroy Blessing of Focus then opt 2 and reveal the top card of your deck. If it's an arrow, put it face up into yo...
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Blessing of Focus (Yellow) [DYN160] (Dynasty) Rainbow Foil$0.60 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Ranger Cost: 1 At the start of your turn, destroy Blessing of Focus then opt 2 and reveal the top card of your deck. If it's an arrow, put it face up in...
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Blessing of Frost (Extended Art) [Kaldheim]$0.60 CADSet: Kaldheim Type: Snow Sorcery Rarity: Rare Cost: {3}{G} Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
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Blessing of Frost (Promo Pack) [Kaldheim Promos]$0.70 CADSet: Kaldheim Promos Type: Snow Sorcery Rarity: Rare Cost: {3}{G} Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. A friend of Jorn is never cold. ...
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Blessing of Frost [Kaldheim Prerelease Promos]$0.80 CADSet: Kaldheim Prerelease Promos Type: Snow Sorcery Rarity: Rare Cost: {3}{G} Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. A friend of Jorn is never cold...
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Blessing of Frost [Kaldheim]$0.40 CADSet: Kaldheim Type: Snow Sorcery Rarity: Rare Cost: {3}{G} Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. A friend of Jorn is never cold.
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Blessing of Ingenuity (Blue) [DYN100] (Dynasty)$0.40 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Mechanologist Cost: 1 At the start of your turn, destroy Blessing of Ingenuity then put up to 1 Hyper Driver from your graveyard or banished zone into the ar...
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Blessing of Ingenuity (Blue) [DYN100] (Dynasty) Rainbow Foil$0.70 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Mechanologist Cost: 1 At the start of your turn, destroy Blessing of Ingenuity then put up to 1 Hyper Driver from your graveyard or banished zone into t...
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Blessing of Ingenuity (Red) [DYN098] (Dynasty)$0.40 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Mechanologist Cost: 1 At the start of your turn, destroy Blessing of Ingenuity then put up to 3 Hyper Drivers from your graveyard and/or banished zone into t...
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Blessing of Ingenuity (Red) [DYN098] (Dynasty) Rainbow Foil$0.70 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Mechanologist Cost: 1 At the start of your turn, destroy Blessing of Ingenuity then put up to 3 Hyper Drivers from your graveyard and/or banished zone i...
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Blessing of Ingenuity (Yellow) [DYN099] (Dynasty)$0.30 CADSet: Dynasty Finish: Regular Type: Action Subtype: Aura Rarity: Rare Class: Mechanologist Cost: 1 At the start of your turn, destroy Blessing of Ingenuity then put up to 2 Hyper Drivers from your graveyard and/or banished zone into t...
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Blessing of Ingenuity (Yellow) [DYN099] (Dynasty) Rainbow Foil$0.70 CADSet: Dynasty Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Rare Class: Mechanologist Cost: 1 At the start of your turn, destroy Blessing of Ingenuity then put up to 2 Hyper Drivers from your graveyard and/or banished zone i...
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Blessing of Leeches [Betrayers of Kamigawa]$0.80 CADSet: Betrayers of Kamigawa Type: Enchantment — Aura Rarity: Common Cost: {2}{B} FlashEnchant creatureAt the beginning of your upkeep, you lose 1 life.{0}: Regenerate enchanted creature.
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Blessing of Leeches [The List]$0.60 CADSet: The List Type: Enchantment — Aura Rarity: Common Cost: {2}{B} FlashEnchant creatureAt the beginning of your upkeep, you lose 1 life.{0}: Regenerate enchanted creature.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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