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topFILTER FILTERThere are 25001 productsSort
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Ally of Justice Light Gazer [DT01-EN090] Ultra Rare$1.40 CADSet: Duel Terminal 1 Card type: Synchro/Effect Monster Rarity: Ultra Rare Attack: 2400 Defense: 1600 1 Tuner + 1 or more non-Tuner monstersThis card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
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Ally of Justice Light Gazer [TSHD-EN096] Super Rare$0.80 CADSet: The Shining Darkness Card type: Synchro/Effect Monster Rarity: Super Rare Attack: 2400 Defense: 1600 1 Tuner + 1 or more non-Tuner monstersThis card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
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Ally of Justice Nullfier (Duel Terminal) [HAC1-EN080] Common$0.40 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 The effects of LIGHT monsters that battle this card are negated.
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Ally of Justice Nullfier [DT02-EN024] Common$0.50 CADSet: Duel Terminal 2 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 Effects of LIGHT monsters that battled this card are negated.
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Ally of Justice Nullfier [HA02-EN018] Super Rare$0.40 CADSet: Hidden Arsenal 2 Card type: Effect Monster Rarity: Super Rare Attack: 1600 Defense: 1200 Any LIGHT monster that has battled this card has it effectts negated(Starting after damage calculation).
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Ally of Justice Nullfier [HAC1-EN080] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 The effects of LIGHT monsters that battle this card are negated.
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Ally of Justice Omni-Weapon (Duel Terminal) [HAC1-EN087] Common$0.50 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the GY, draw 1 card. If that card is a Level 4 or below DARK monster, you can reveal that card to Special Summon it.
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Ally of Justice Omni-Weapon [DT03-EN078] Super Rare$0.70 CADSet: Duel Terminal 3 Card type: Effect Monster Rarity: Super Rare Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.
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Ally of Justice Omni-Weapon [HA03-EN050] Secret Rare$0.60 CADSet: Hidden Arsenal 3 Card type: Effect Monster Rarity: Secret Rare Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or below DARK monster, you can reveal that card to Special Summon it.
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Ally of Justice Omni-Weapon [HAC1-EN087] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the GY, draw 1 card. If that card is a Level 4 or below DARK monster, you can reveal that card to Special Summon it.
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Ally of Justice Quarantine (Duel Terminal) [HAC1-EN088] Common$5.70 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1700 Defense: 1200 Neither player can Special Summon LIGHT monsters.
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Ally of Justice Quarantine [DT03-EN079] Common$7.60 CADSet: Duel Terminal 3 Card type: Effect Monster Rarity: Common Attack: 1700 Defense: 1200 Neither player can Special Summon LIGHT monsters.
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Ally of Justice Quarantine [HA03-EN051] Super Rare$2.20 CADSet: Hidden Arsenal 3 Card type: Effect Monster Rarity: Super Rare Attack: 1700 Defense: 1200 Neither player can Special Summon LIGHT monsters.
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Ally of Justice Quarantine [HAC1-EN088] Common$1.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1700 Defense: 1200 Neither player can Special Summon LIGHT monsters.
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Ally of Justice Reverse Break (Duel Terminal) [HAC1-EN085] Common$0.40 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1200 Defense: 1200 If there is a face-up LIGHT monster on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping i...
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Ally of Justice Reverse Break [DT02-EN080] Rare$0.50 CADSet: Duel Terminal 2 Card type: Effect Monster Rarity: Rare Attack: 1200 Defense: 1200 If a face-up LIGHT monster on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying...
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Ally of Justice Reverse Break [HA02-EN050] Super Rare$0.40 CADSet: Hidden Arsenal 2 Card type: Effect Monster Rarity: Super Rare Attack: 1200 Defense: 1200 If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up ...
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Ally of Justice Reverse Break [HAC1-EN085] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1200 Defense: 1200 If there is a face-up LIGHT monster on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping i...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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