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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Ally of Justice Enemy Catcher [HAC1-EN082] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1800 Defense: 1800 When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase.
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Ally of Justice Field Marshal (Duel Terminal) [HAC1-EN091] Common$0.40 CADSet: Hidden Arsenal: Chapter 1 Card type: Synchro/Effect Monster Rarity: Common Attack: 2900 Defense: 2600 1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. If this card destroys a face-down Defense Position monster by battle and sends it to the Gra...
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Ally of Justice Field Marshal [DT02-EN036] Ultra Rare$1.60 CADSet: Duel Terminal 2 Card type: Synchro/Effect Monster Rarity: Ultra Rare Attack: 2900 Defense: 2600 1 Tuner + 2 or more non-Tuner monstersThis card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the Graveyar...
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Ally of Justice Field Marshal [HA02-EN030] Secret Rare$0.80 CADSet: Hidden Arsenal 2 Card type: Synchro/Effect Monster Rarity: Secret Rare Attack: 2900 Defense: 2600 1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. When this card attacks a face-down Defense Position monster, destroys it by battle, and sends it...
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Ally of Justice Field Marshal [HAC1-EN091] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Synchro/Effect Monster Rarity: Common Attack: 2900 Defense: 2600 1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. If this card destroys a face-down Defense Position monster by battle and sends it to the Gra...
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Ally of Justice Garadholg (Duel Terminal) [HAC1-EN078] Common$0.40 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 400 If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only
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Ally of Justice Garadholg [DT01-EN024] Common$0.40 CADSet: Duel Terminal 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 400 If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
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Ally of Justice Garadholg [HA01-EN015] Super Rare$0.40 CADSet: Hidden Arsenal Card type: Effect Monster Rarity: Super Rare Attack: 1600 Defense: 400 If this card battles a LIGHT monster, this card gains 200 ATK during the Damage Step only.
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Ally of Justice Garadholg [HAC1-EN078] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 400 If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only
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Ally of Justice Light Gazer [DT01-EN090] Ultra Rare$1.20 CADSet: Duel Terminal 1 Card type: Synchro/Effect Monster Rarity: Ultra Rare Attack: 2400 Defense: 1600 1 Tuner + 1 or more non-Tuner monstersThis card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
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Ally of Justice Light Gazer [TSHD-EN096] Super Rare$0.90 CADSet: The Shining Darkness Card type: Synchro/Effect Monster Rarity: Super Rare Attack: 2400 Defense: 1600 1 Tuner + 1 or more non-Tuner monstersThis card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
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Ally of Justice Nullfier (Duel Terminal) [HAC1-EN080] Common$0.40 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 The effects of LIGHT monsters that battle this card are negated.
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Ally of Justice Nullfier [DT02-EN024] Common$0.50 CADSet: Duel Terminal 2 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 Effects of LIGHT monsters that battled this card are negated.
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Ally of Justice Nullfier [HA02-EN018] Super Rare$0.40 CADSet: Hidden Arsenal 2 Card type: Effect Monster Rarity: Super Rare Attack: 1600 Defense: 1200 Any LIGHT monster that has battled this card has it effectts negated(Starting after damage calculation).
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Ally of Justice Nullfier [HAC1-EN080] Common$0.30 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 The effects of LIGHT monsters that battle this card are negated.
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Ally of Justice Omni-Weapon (Duel Terminal) [HAC1-EN087] Common$0.50 CADSet: Hidden Arsenal: Chapter 1 Card type: Effect Monster Rarity: Common Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the GY, draw 1 card. If that card is a Level 4 or below DARK monster, you can reveal that card to Special Summon it.
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Ally of Justice Omni-Weapon [DT03-EN078] Super Rare$0.70 CADSet: Duel Terminal 3 Card type: Effect Monster Rarity: Super Rare Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.
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Ally of Justice Omni-Weapon [HA03-EN050] Secret Rare$0.60 CADSet: Hidden Arsenal 3 Card type: Effect Monster Rarity: Secret Rare Attack: 2200 Defense: 800 When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or below DARK monster, you can reveal that card to Special Summon it.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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