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topThere are 591 productsSort
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DIPLOMACY ERA OF EMPIRE$79.99 CADNumber of Players: 2-7 Playing Time: 4 Hours Recommended Ages: 14+ An Unprecedented And Relentless Grab For Power The 19th Century was a dynamic, yet turbulent time when huge areas of the Ottoman Empire, the Indian sub-continent, China, Indochina, and the East Indies were fought over by competing empires. These seven great empires vie for control as alliances are formed and trust is betrayed. Players negotiate and outwit one another in a delicate balance of cooperation and competition to ...
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UNSTOPPABLE: TYRANT'S END$18.99 CADRecommended Ages: 14+ A DYNASTY IN PERIL! The Silver family maintains an iron grip on the three planets Ceres II, Virenos, and Mithras, but their reign may soon be over. You can play the wayward heir to the monarchy as Roux, or lead the Viren rebellion as Sima! The Tyrant’s End expansion introduces two new playable characters, new cards for the core decks and upgrade deck, and an all-new keyword. Take your card crafting to new heights! Features: Contains 2 new playable heroes, along with...
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POKEMON TRAINER EXPERT$54.99 CADReady, Set, Guess! Be the first player to guess which Pokémon hides behind the clues. The game master thinks of a Pokémon, and will give clues to the players to guess which Pokémon they are thinking of. The Game Master thinks of a Pokémon. It then gives up to 10 clues to guess which Pokémon it's thinking of. When you think you have it, place your token on the board over the Pokémon. The Fewer Clues you use to guess the Pokémon, the more points you win! Contains an Electronic Game Master, 1...
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TIMBER TOWN$43.99 CADNumber of Players: 2Playing Time: 30-45 MinutesRecommended Ages: 10+In Timber Town you are a beaver architect, constructing a new town on the riverbank using buildings sent drifting down the river.Timber Town is a 2 player "river drafting" game where players grab tiles from an ever changing board. Players place their tiles in their towns into the same column from which the tile was drafted from in an effort to match the objectives for that game.Different objectives are used between each game ...
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LAND VS SEA UNCHARTED$21.99 CADNumber of Players: 2-4Playing Time: 60 MinutesRecommended Ages: 14+Explore a 60 minute game of Land vs Sea with 22 new tiles with new shapes, new artwork and 3 new scoring mechanisms.Score the ley lines you form between distant menhirs. Can you triangulate Menhirs to score more?Add cities to land and sea areas to double the bonus points in them, and the trade routes connected to them.Watch out for Bandits and Pirates raiding trade routes throughout the game.Start scoring immediately with 1 of...
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PROPOLIS$27.99 CADNumber of Players: 1-4 Playing Time: 15-30 Minutes Recommended Ages: 10+ Propolis™ is a worker placement and engine building game from the team that brought you Calico, Cascadia, and Point Salad! Take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen and propolis, fortifying your positions on the realm’s floral landscapes, and constructing your hive to appease your queen and be victorious! With a combination of unique double-sided cards an...
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POINT GALAXY$27.99 CADNumber of Players: 1-5 Playing Time: 15-30 Minutes Recommended Ages: 10+ From the team that brought you the smash hit card games Point Salad and Point City, Point Galaxy is a fast and fun card-drafting sequence-building game for the whole family! Rules are simple: Take any two cards from the dynamic market and add them to your expanding galaxy. As you place cards, create solar systems by arranging planets in numeric order and earn bonuses by collecting suns, asteroids, moons, rockets, and r...
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FINAL FANTASY MOOGLE BOUNTY MAYHEM BOARD GAME$89.99 CADNumber of Players: 2-4 Playing Time: 15 Minutes Recommended Ages: 13+ Join the Moogle Mob Hunt in this exciting new game from award-winning designer Seiji Kanai! Step into the shoes of one of six quirky Moogle siblings, each armed with unique abilities, as you battle monsters from the Final Fantasy XII universe. Every game offers a fresh and thrilling experience with endless combinations of Moogles and monsters, keeping the excitement alive through fast-paced, bite-sized rounds of addictiv...
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CORPS OF DISCOVERY INSECTA EXPANSION 1$21.99 CADNumber of Players: 1-4Playing Time: 45-60 MinutesRecommended Ages: 14+The Corps of Discovery ventures further westward only to find the woods teeming with giant insects. Only an airborne insecticide can put an end to the menacing masses that threaten to overrun the Corps. The ingredients needed to concoct such a poison are readily available from the land itself, but all of your precious scientific gear is back on your boat. In order for you to be able to shuttle resources back to the boat, yo...
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ICE AND IDOLS$56.99 CADNumber of Players: 2-4Playing Time: 45-60 MinutesRecommended Ages: 14+ Ice and Idols puts a new spin on pick-up and deliver - literally! Embark on a thrilling expedition for knowledge in Ice and Idols! Your expedition has discovered an ancient temple cloaked in ice and dust, containing a labyrinth of ever shifting pathways. Time is of the essence as you navigate this frozen maze, uncovering Idols that hold powerful secrets. “Ice and Idols” is a unique pick-up and deliver game for 2-4 adven...
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RED LETTER YELLOW LETTER$24.99 CADNumber of Players: 2-8Playing Time: 20 MinutesRecommended Ages: 10+Red Letter, Yellow Letter! Red Letter, Yellow Letter! Red Letter, Yellow Letter!It’s a party game of saying words! Words with letters in them! And saying those words when they fit in a category. And when they have the right letters in them. And that’s basically it!Also, all these things are on cards. Ok, now that’s pretty much it.
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KNITTING CIRCLE$53.99 CADNumber of Players: 1-4 Playing Time: 30-45 Minutes Recommended Ages: 10+ Knitting Circle is a stand-alone follow up to the hit spatial puzzle game Calico! In this gorgeous puzzly tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments. Rounds are simple - collect yarn from the central basket and knit it into garments while trying to get your color combinations and patterns just right! Earn victory points by completing...
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GRAND CENTRAL SKYPORT$41.99 CADNumber of Players: 2-4Playing Time: 30-60 MinutesRecommended Ages: 14+In Grand Central Skyport, you want to efficiently operate your airship station and attract the most prestigious tycoons to your city. During the game, you attract new airships to your skyport, and each airship has a color and an initial slotting movement. Try to maneuver your airships to group them by color so that they stack to score increasingly more points. Unfortunately, with each new ship entering your station, its mov...
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BOOM PATROL$54.99 CADNumber of Players: 2-4Playing Time: 40-60 MinutesRecommended Ages: 14+Hello and welcome to the BOOMburg Battle Arena where the most celebrated tank crews have assembled for an all-out battle for gold & glory. So get ready to crush buildings, grab those power-ups and make things go BOOM!Choose your celebrity tank Captain, like Jonesy Ninelives of Crew Tomcat or Rosie Rhino of the Charging Armored - then outsmart, outmaneuver, and outblast your rivals in the ultimate arena battle.BOOM Patro...
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INNOVATION FOURTH EDITION$24.99 CADInnovation: 4th Edition is the new version of Carl Chudyk’s award-winning game, Innovation. Winner of the 2010 Golden Geek Award for Best Card Game, Innovation has long been a staple on tables all over the world! This new edition boasts enhanced artwork and fresh design updates to the game and all its cards - including the addition of the new Age 11. Sleek new packaging accompanies the changes on the inside, with a design that will look great on any store shelf. Innovation is a card-driven j...
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RED CARPET$44.99 CAD# of Players: 2-4 Playing Time: 30-45 Min Age: 8+ The stars shine on the red carpet. Once again, the Academy Awards ceremony is held and as a photographer you have the goal of capturing the best portraits of the most famous figures from the golden age of Hollywood. Get a good spot, find the perfect angle and take the photos that will be on the front pages of all the newspapers tomorrow. In Red Carpet, you play as a photographer who seeks to capture the best portraits of the celebrities who a...
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HERO QUEST PROPHECY OF TELOR QUEST PACK$49.99 CADNumber of Players: 2-5 Recommended Ages: 14+ Mysterious arcane forces are interfering with Mentor's magic. In this action-packed HeroQuest Prophecy of Telor expansion, return to the rich story of the HeroQuest board game. Traverse through 13 quests to reveal the secrets surrounding the Talisman of Lore and the prophecy of Telor! Though the wizard Melar vanished long ago, it is known that he had been experimenting with vile Dread magic—alas, in his disappearance, all that could be found was t...
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VANTAGE PLAYER MAT PACK$24.99 CADThese 6 dual-layered cardboard playmats were designed specifically for Vantage. Each player will create a 3x3 grid of cards as they explore the world; these optional mats prevent cards from shifting. One pack covers the quantities needed for a full 6-player game.Vantage is an open-world, cooperative, roguelike adventure game for 1-6 players designed by Jamey Stegmaier. Vantage features an entire planet to explore, with players communicating while scattered across the world. With nearly 800 in...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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