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POKEMON
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UNION ARENA
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AUTRES TCG ...
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DRAGON SHIELD
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DUNGEONS & DRAGONS
Warhammer
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There are 479 productsSort
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LAST LIGHT BOARD GAME INFINITY EXPANSION$54.99 CADNombre de joueurs: 2-8 Temps de jeu: 60-90 minutes Âges recommandés: 14+ De nouveaux challengers sont arrivés pour se disputer la dernière étoile de l’univers connu ! INFINITY ajoute 10 nouveaux extraterrestres à Last Light et ajoute des composants pour amener le jeu à huit joueurs tout en gardant la même vitesse de jeu ! --------------------------------------------------------------------------------------------- Number of Players: 2-8 Playing Time: 60-90 Minutes Recommended Ages: 14+ New...
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LAST LIGHT BOARD GAME$73.99 CADNombre de joueurs: 2-4 joueurs Temps de jeu: 45-75 minutes Âges recommandés: 14+ Last Light est un jeu 4x rapide avec des planètes 3D et un plateau rotatif dans lequel les joueurs jouant des factions extraterrestres asymétriques collectent simultanément la lumière juste avant la mort thermique de l’univers. Chaque tour, les joueurs sélectionnent une carte d’action, puis tous les joueurs effectuent leurs actions simultanément, explorant les planètes, exploitant des ressources, obtenant de n...
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EXPLODING KITTENS: PARTY PACK$29.99 CADNombre de joueurs: 2-10Temps de jeu: 15 minutesÂges recommandés: 7+ Jouez avec jusqu’à 10 joueurs et de nouvelles cartes ! Sélectionnez des cartes parmi Exploding Kittens, Imploding Kittens et l’application Exploding Kittens Tous les nouveaux dos de cartes avec bordure blanche pour éviter l’écaillage 2-10 joueurs Un nouveau mécanisme pour équilibrer le jeu en fonction du nombre de joueurs dans votre groupe La boîte joue de la musique de fête lorsqu’elle est ouverte -----------------------...
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ON THE UNDERGROUND: LONDON/BERLIN$44.99 CADNombre de joueurs : 2-5 Temps de jeu : 45-60 minutes Âges recommandés : 14+ L’immense réseau de stations de métro de Londres constitue l’un des systèmes de transport les plus complexes au monde, et On the Underground vous met au défi de le développer. Construisez les lignes les plus performantes, reliez-les aux points de repère et attirez le trafic de passagers. Les joueurs construisent les lignes de métro à Londres ou les lignes de U-Bahn à Berlin. ------------------------------------------...
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CUBITOS - FRENCH EDITION$72.99 CADNumber of Players: 2-4 Playing Time: 30-60 Minutes Recommended Ages: 14+ Be Fast or Be Last! Players take on the role of participants in the annual Cube Cup; a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, represented by all the dice you roll. Each turn you roll dice and use their results to move along the racetrack, buy new dice, and use abilities. But you must be careful not to push your luck rolling too much or ...
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ALICE'S ADVENTURES IN WONDERLAND (BILINGUAL)$23.99 CADNumber of Players: 2-4 Playing Time: 20 Minutes Recommended Ages: 6+ Alice and everyone from Wonderland have joined the fun to taste the realm’s most delicious cakes. Race your way to get the most cakes and be crowned the tea party champion! Play a card and move your way around the board. Get a cake each time you complete a turn. The player with the most cakes at the end wins!
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GEMSTONE CAVERNS$14.99 CADNumber of Players: 2-4 Recommended Ages: 8+ In this puzzle-y dice game you'll play as miners in the depths of Gemstone Caverns, rolling the gem dice to determine which jewels you'll collect and sell for profit at the local Gem Market! The most strategic miner will end the game with a beautiful cart full of groups of 5 or more of each gem shape to sell to the finicky Gem Buyer. Roll your dice, arrange your gems by shape, and fill up your minecart to take home the highest score and WIN!
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16 CANDIES$14.99 CADNumber of Players: 2-4 Playing Time: 20-30 Minutes Recommended Ages: 8+ 16 Candies is a fast-paced and sweet family game for 2-4 players. In each round, players draw and discard cards featuring different types of candy, trying to form the best hand they can with their 3 cards. When a player thinks they have the best hand, they can shout "I GOT CANDY!" Opposing players will have 1 final turn to optimize their hand before the round ends, at which point all players will reveal their hands. Th...
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THE LORD OF THE RINGS: BATTLE FOR MIDDLE-EARTH$14.99 CADFight along side your favorite heroes from JRR Tolkien's high fantasy classic, The Lord of the Rings, against the powerful forces of Sauron in The Battle for Middle-earth. To defeat your enemies, you must create your own Fellowships of Companion Cards and send them into battle. Despite having numerous Companions to aid your attack, the Eye of Sauron is always vigilant and you must beware of a Counterattack by the Enemies of Mordor. The player who defeats the most dangerous Enemies, and collec...
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THE LORD OF THE RINGS: JOURNEY TO MORDOR$11.99 CADSauron threatens to push Middle-earth into eternal darkness in his desire for the One Ring. All hope lies on Frodo Baggins and his friends from the Shire. Your task: Bring the One Ring to Mordor, then destroy it in Mount Doom. With each roll of the dice in The Lord of the Rings: Journey to Mordor, players make decisions and try to move their hobbits as quickly as possible get to Mount Doom. They're supported by Gandalf and the community, but also potentially blocked by orcs and persecuted b...
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ARCHITECTS OF THE WEST KINGDOM AGE OF ARTISANS$32.99 CADNumber of Players: 1-6Playing Time: 60-80 MinutesRecommended Ages: 12+In Architects of the West Kingdom: Age of Artisans, journeymen have returned to the city as master craftsmen, equipped with knowledge of new crafts and tools. The Guildhall has never been so busy! While some apprentices spend time learning new skills, others adorn the city’s buildings with everything from golden tapestries, to stained glass windows. But don’t let the shimmer of lights and fancy wares deceive you. For not al...
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ESCAPE ROOM EXPANSION WILD WEST EXPRESS$10.99 CADNumber of Players: 3-5 Playing Time: 60 Minutes Recommended Ages: 16+ WINNING THE WILD WEST – Wild bandits overtake the train, sending you and its unsuspecting passengers careening towards a watery grave. That is, unless you can stop the train—and the bandits—in their tracks... LIVE THE MYSTERY – Master your next games night by creating an escape room at home. Your mission is clear, now set the timer... You're now “locked in” and you have just 60 minutes to exit the room and win the game. ...
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ESCAPE ROOM 2 PLAYER - SULTAN & VIKING$17.99 CADNumber of Players: 2 Playing Time: 60 Minutes Recommended Ages: 16+ Experience the thrill of a real Escape Room, right at home. In this challenging and nerve-racking two-player edition of the world-famous Escape Room the Game, you work together with your teammate to solve puzzles and find hidden clues. It's a race against time; you only have 60 minutes to escape. In this game you win or lose together. Teamwork is the key to success. If you've never played an Escape Room, get ready for a co...
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ESCAPE ROOM EXPANSION DA VINCI'S TELESCOPE$10.99 CADNumber of Players: 3-5 Playing Time: 60 Minutes Recommended Ages: 16+ While studying Leonardo Da Vinci’s many paintings, drawings, sketches and notes, collector Sam Anoli came across a gem; a totally unknown telescope! Judging by all the well-hidden clues in Da Vinci’s works, this special telescope must contain a great important secret that can only be discovered while watching the solar eclipse… Game Components: 3 Envelopes with content: Game Boards, Various play materials and 8 Hint Card...
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ESCAPE ROOM EXPANSION SECRET AGENT$10.99 CADNumber of Players: 3-5 Playing Time: 60 Minutes Recommended Ages: 16+ THE WORLD'S IN AN IRON GRIP – And only you and your team of secret agents can save it. If you get caught, your government will deny any involvement in this mission and you'll be completely on your own. And you know what they do to traitors in Zekestan... LIVE THE MYSTERY – Master your next games night by creating an escape room at home. Your mission is clear, now set the timer... You're now “locked in” and you have just ...
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Escape Room: Expansion Pack – The Magician$10.99 CADABRACADABRA – Finally, night falls over London. You and your friends creep around Pharaoh Hall, where the famous Flaubert Moudin is performing his magic shows. You sneak inside via the main entrance. Then the door slams shut… LIVE THE MYSTERY – Master your next games night by creating an escape room at home. Your mission is clear, now set the timer… You’re now “locked in” and you have just 60 minutes to exit the room and win the game. FEEL THE THRILL – Create a true escape room atmosphere wit...
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ESCAPE ROOM EXPANSION THE SWITCH$10.99 CADNumber of Players: 3-5 Playing Time: 60 Minutes Recommended Ages: 16+ THE HEIST OF A LIFETIME – Tomorrow is the big opening of famous artist Flora Galow's latest masterpiece. The public hasn’t laid eyes on it yet and if it’s up to you and your crime crew, they never will... LIVE THE MYSTERY – Master your next games night by creating an escape room at home. Your mission is clear, now set the timer... You're now “locked in” and you have just 60 minutes to exit the room and win the game. FEEL...
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ESCAPE ROOM EXPANSION TOMB ROBBERS$10.99 CADNumber of Players: 3-5 Playing Time: 60 Minutes Recommended Ages: 16+ An ancient map leads you directly to the legendary tomb of Osiris. After weeks of digging you finally unearth the enormous entrance gate to the pyramid. As you step inside the huge cylindrical entrance room, you suddenly hear a disturbing scraping noise. From a hole in the ceiling, sand behinds to flow into the room at an alarming rate. You estimate you'll only have one hour to find the treasures inside the tomb of Osiris...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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