-
POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Deck Préconstruit
- Produits Japonais
- Tins et Boites de Collection
- Cartes à l'unité
- Pré-Commande
DISNEY LORCANA
- Boites et Paquets
- Boites de Rangements et Pochettes
- Tapis
- Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
- Ensembles et Boites de Collection
- Commander Deck / Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
-
Hockey Scellé
-
DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
385 itemsSort
Translation missing: fr.sections.collection_template.product_count
-
Point Salad$22.99 CADNumber of Players: 2-6Playing Time: 15-30 MinutesRecommended Ages: 14+Point Salad is a fast and fun card drafting game for the whole family! There are over 100 ways to score points. Players may use a variety of strategies and every game of Point Salad is unique!Point Salad, designed by the team at Flatout Games, is a fast-playing easy to learn card drafting game. All cards have two sides. One side features one of six veggies, the other side one of 120 possible scoring methods. Collect cards f...
-
Cards Against Humanity$44.99 CADNumber of Players: 4+Playing Time: 30-90 MinutesRecommended Ages: 17+ Cards Against Humanity is a party game for horrible people. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card. Now version 2.0 with over 150 new cards. Expanded to 600 cards (50 more than before). This is the main game. Buy this first. America’s #1 gerbil coffin.
-
Do Or Drink (Base Game)$28.99 CADNumber of Players: 2+ Playing Time: 30 Minutes Recommended Ages: 21+ Do or DRINK is your new favorite party game. This game brings strangers closer together, has the potential to break up year long friendships and has even played a hand in getting a few people pregnant. If you are looking for a game that will make you laugh so hard you cry and show a side of you you didn’t know was there, look no further. Best part is you probably won’t remember what happened the next day. The game play is ...
-
Deep Sea Adventure$20.99 CADNumber of Players: 2-6Playing Time: 30 MinutesRecommended Ages: 8+ A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They're all rivals, but their budgets force them all to share a single rented submarine. In the rented submarine, they all have to share a single tank of air, as well. If they don't get back to the sub before they run out of air, they'll drop all their treasure. Now it's time to see who can bring home the greatest...
-
Secret Hitler$57.99 CADNumber of Players: 5-10Playing Time: 45 MinutesRecommended Ages: 13+ Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it's too late. The liberal team always has a majority. At the beginning of the game, player...
-
Expeditions (A Sequel To Scythe)$77.99 CADNumber of Players: 1-5Playing Time: 60-90 MinutesRecommended Ages: 14+The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately ...
-
King Of Monster Island$60.99 CADNumber of Players: 1-5 Playing Time: 45-60 Minutes Recommended Ages: 10+ A new King of Game rises: King of Monster Island We have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gathering on the Island, what is happening? They don’t even fight each other anymore! Because is a greater menace is lurking. Something big enough to threaten every monster and make them fight together against the same enemy… Was t...
-
Exit The Game Advent Calendar (The Mystery Of The Ice Cave)$42.99 CADNumber of Players: 1+ Playing Time: 24 Days (10-15 minutes per day) Recommended Ages: 10+ Each EXIT Advent Calendar is an EXIT game and a 24-day-long adventure in one. Each door in the calendar reveals a unique room containing an exciting new riddle. Solve one day’s riddle to determine which door to open the next day. These games are completely card-based and unplugged. They include a decoder board, riddle book, and riddle cards. Your pre-Christmas ski trip definitely hasn’t gone as planned...
-
Exit The Game (Nightfall Manor)$25.99 CADNumber of Players: 1-4 Playing Time: 120-180 Minutes Recommended Ages: 10+ The old man was well-known for his eerie tales of the dark castle on the edge of the forest. Recently, he set out on his own to find the shadowy lord of the manor, but he hasn’t returned. Fearing the worst, you embark on a quest to find him. You must solve a series of riddles and piece together four jigsaw puzzles to uncover the mystery of Nightfall Manor and save your missing friend..
-
Exit The Game (The Deserted Lighthouse)$22.99 CADNumber of Players: 1-4 Playing Time: 120-180 Minutes Recommended Ages: 12+ Can you complete the jigsaw puzzles, solve the riddles, and light the beacon before the ship crashes on the rocks? You trudge along the dark, rocky coast seeking shelter from the raging storm. Drenched to the bone, you look up to see a brilliant beam of light pierce the curtains of rain. A lighthouse! But suddenly and inexplicably, the light goes out. You glance out into the water and spot a ship. It is heading strai...
-
Exit The Game (Dead Man On The Orient Express)$13.99 CADNumber of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 12+ A classic tale of murder on the Orient Express, reimagined. The culprit of a grisly crime is still on board your train. It's a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape. Difficulty level: 4 of 5
-
Exit The Game (The House Of Riddles)$13.99 CADNumber of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 10+ You and your fellow detectives are summoned to an abandoned house. Never wanting to turn down an unsolved mystery, you arrive at the house. Suddenly, you hear screams and see that the entrance has shut behind you. What’s happening here? Will you be able to crack the case and find your way out of the house? Difficulty Level: 2 of 5
-
Exit The Game The Forgotten Island)$13.99 CADNumber of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 12+ The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still ... until suddenly, out of nowhere, a mighty gust of wind capsizes your boat. You are knocked unconscious. When you wake up, you are on a black sand beach. There’s no ...
-
Exit The Game (The Gate Between Worlds)$13.99 CADNumber of Players: 1-4 Playing Time: 60-120 Minutes Recommended Ages: 12+ Can you solve the riddles and find your way through the worlds and back home? You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave, you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment, the metal rings can be rotated. Suddenly, everything goes dark aroun...
-
Exit The Game (The Disappearance Of Sherlock Holmes)$15.99 CADNumber of Players: 1-4 Playing Time: 60-120 Minutes Recommended Ages: 12+ Sherlock Holmes needs your help! The famous journalist Ignatius Loyde was murdered shortly after an article he published portrayed Sherlock Holmes as an imposter. There are leads that make Holmes the prime suspect in the murder…and Holmes has disappeared! Dr. Watson has turned to you to get to the bottom of things. How did Holmes become the accused? And what role did Moriarty play? Can you support Dr. Watson in searchi...
-
Exit The Game (The Stormy Flight)$13.99 CADNumber of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 10+ You are crewmembers on a passenger plane bound for Barbados. You have flown this route countless times already. Of course, you have experienced everything possible (and impossible) on these flights: technical malfunctions, turbulence, tour groups who are also flying to Hamburg, Berlin, London, or Amsterdam in order to visit so-called “escape rooms” there ... But what’s waiting for you today is going to leave everything el...
-
Exit The Game (The Forbidden Castle)$13.99 CADNumber of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 12+ Finally, a vacation! This year, you’re going to an idyllic village in the mountains. Instead of driving, you decide to take the train this time. After a three hour delay, you arrive in your vacation rental, where you find various brochures for local events and attractions — including an impressive castle. The flyer looks quite amateur and self-printed, but you’re a sucker for medieval castles! The next day, you get up and...
-
Exit The Game (Kidnapped In Fortune City)$13.99 CADNumber of Players: 1-4 Playing Time: 45-90 Minutes Recommended Ages: 10+ Can you solve the riddles and stop the kidnapping before it’s too late? Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime. Over the course of the game, your investigation will lead you through Fortune City, with clues and strange items to be found throughout. You ...
Ajouté au panier:Ajouter au panier a échoué:prouduct ajouté avec succès à la liste de souhaits!Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'