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UNION ARENA
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ORTHER TCG ...
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Baseball Sealed
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DRAGON SHIELD
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DUNGEONS & DRAGONS
Warhammer
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There are 470 productsSort
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Cards Against Humanity (Green Box)$31.99 CADNumber of Players: 4+Playing Time: 30-90 MinutesRecommended Ages: 17+ The Green Box contains 300 totally new cards you can add to your deck of Cards Against Humanity, which is great because you love Cards Against Humanity. 300 all-new cards to mix into your game. Makes your life worth living again for up to three consecutive minutes. This is an expansion. Requires the main game. Contains more cards in heaven and earth, Horatio, than are dreamt of in your philosophy.
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Point City$21.99 CADNumber of Players: 1-4 Players Playing Time: 15-30 minutes Recommended Ages: 10+ From the team that brought you the smash hit Point Salad, Point City is a fast and fun card drafting engine-building game for the whole family! There are over 150 unique building cards, so you can create a completely different city each and every time you play! Point City takes the simple concept of drafting cards and building the best combinations, and adds new layers of resource management and engine building...
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Brass Lancashier$74.99 CADNumber of Players: 2-4Playing Time: 120-180 MinutesRecommended Ages: 14+ Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory poin...
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Explorers Of The North Sea$51.99 CADNumber of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 12+ Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore! The aim of Explorers of the North Sea is to become the most prestigiou...
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Codenames Pictures (Vlaada Chvatil)$19.99 CADNumber of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 10+ Two rival spymasters know the secret identities of their agents in the field. Their teammates know the agents only by their CODENAMES. In Codenames: Pictures, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that ideally relate to several agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing tea...
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Roll For It (Set 1 Red)$23.99 CADRoll For It! is a casual, family-friendly dice and card game. Each player starts the game with six dice of a single color, and three target cards are laid face-up on the table. Players take turns doing the following: On a turn, a player rolls all of her dice not already on cards, then places any dice that match the targets on the corresponding cards. (Alternatively, before taking her turn, a player can first choose to reclaim all of her dice from all cards.)If the player now fulfills the targ...
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MazeScape (Ariadne)$9.99 CADNumber of Players: 1 Playing Time: 5-90 Minutes Recommended Ages: 8+ Mazescape is a puzzle that transports you to a mysterious world that is solitary and intricate and full of paths that are constantly changing. Take the Impossible Triangle, which will transport you back to the real world; or if you like, to another Mazescape. Each box of Mazescape (Labýrinthos and Ariadne) are presented with seven unique mazes each. Players will be flipping through the flaps of these maps looking to escape...
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TREASURE OF THE DWARVES$59.99 CADNumber of Players: 3-8 Playing Time: 45 Minutes Recommended Ages: 14+ Deep in the mountains of the dwarven realm... is where you’ll find the best deals! Place treasures up for sale, then evaluate secret bids from the other player. Consider their offers carefully - as once you look at a new bid, you may not go back to a previous one. Some treasure is just worth points, others will provide special abilities. Only the shrewdest deal-maker will come out on top! Secretly evaluate bids from other...
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WAR CHEST: NOBILITY$26.99 CADNumber of Players: 2 or 4Playing Time: 30-60 MinutesRecommended Ages: 14+ The old general returned to the kingdom on the eve of the heir's tenth birthday. He brought with him a book - or rather, what looked like a book from the outside. The queen sat down with her child the next day, and together they opened the book. They found that the insides had been carved out and filled with more coins for their game, as well as some letters and wax seals. They took their chest from the shelf, opened ...
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IMPERIAL MINERS: AZTECS VS WEIRDLINGS$19.99 CADNumber of Players: 1-5 Playing Time: 20-60 Minutes Recommended Ages: 10+ The first expansion to Imperial Miners introduces two enthralling new factions – the Aztecs and the Weirdlings. Each faction brings unique gameplay elements and strategies, enriching the Imperial Miners universe. It is said that if you dig deep enough, far enough, you will eventually come out the other side. To test this, many Empires began to dig, so deep in fact that they discovered two new groups of people that had ...
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PARTY PANDA PIRATES$34.99 CADNumber of Players: 2-6 Playing Time: 40 Minutes Recommended Ages: 8+ Slide your Panda Pirate from the giant turtle ship in the center of the Sea board to land on the islands of the Aviar Archipelago and activate a minigame. The better you play the minigames, the more coins you'll get at the end. The minigames vary in mechanics, from dexterity skills to memory, luck, or area movement. At the end of the round, move on the Treasure Hunt board and find the buried chests. After 6 rounds, the play...
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DIATOMS$54.99 CADNumber of Players: 1-4 Playing Time: 30-45 Minutes Recommended Ages: 8+ Diatoms is a puzzly tile-placement and pattern-making game where players create their own microscopic mosaic, based on an obscure Victorian art form. Hidden in the water all around us are tiny lifeforms known as “diatoms.” These microscopic algae cells come in a variety of exquisite geometric shapes and patterns. Their outer layer is made with silica, giving them a glass-like quality. Here at the Society for the Microsco...
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FLAMME ROUGE: GRAND TOUR$64.99 CADNumber of Players: 2-6Playing Time: 45-60 MinutesRecommended Ages: 12+ Flamme Rouge: Grand Tour introduces multi-stage campaigns, varying from short 3-stage Tours all the way up to full 21-stage Grand Tours. In addition to the campaign mode, this expansion also includes new track tiles, special stages and specialist riders that allow you to customize your decks. Each of these additions can be used both in single-stage races and in the campaign mode.
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AEON’S END THE DESCENT$64.99 CADNumber of Players: 1-4 Playing Time: 60 Minutes Recommended Ages: 14+ Aeon’s End: The Descent is a standalone experience within the exciting world of Aeon’s End, utilizing the familiar shuffle-free deck-building game system with a replayable narrative experience about the founding of Gravehold! Discover new mages and nemeses, along with the all-new “Friends & Foes” module, all of which can be played independently, while also being compatible with all existing Aeon’s End content.
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FATE DEFENDERS OF GRIMHEIM$59.99 CADNumber of Players: 1-4Playing Time: 30-180 MinutesRecommended Ages: 14+ Freyja, the Norse goddess of fertility, joins Thor in Asgaard for a wedding along with all the proven warriors from Grimheim. You’re not one of them. Loki, the trickster god, sees his chance to destroy Freyja’s sacred well in Grimheim. Soon, monsters appear from all directions, advancing towards the small village where you are now the only defenders left. The fate of Grimheim is in your hands. Fate is a cooperative ga...
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CASCADIA JUNIOR$34.99 CADNumber of Players: 2-4 Playing Time: 15-30 Minutes Recommended Ages: 6+ What will you see on your adventure in Cascadia? On your turn, build out your map and match animals and habitats to add sightings to your panorama and score points! Cascadia Junior lets younger players experience the spatial puzzle of the award-winning board game Cascadia! This junior version teaches pattern building, set collection, and basic addition. Learn about bears, elk, foxes, hawks, and salmon in this diverse lan...
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TAPAS$29.99 CADNumber of Players: 2 Playing Time: 10-15 Minutes Recommended Ages: 8+ Face off head-to-head for a delicious duel! Tapas offers you a competition between Croquetas lovers and Jalapenos lovers. As a player, your goal is to place your tapas on the board while pushing your opponent's tapas. Bring out the opposing tapas to recover points. Be careful, however, not to take too many of your tapas off the board, as you risk giving points to your opponent. The goal is to devour the opponent's tapas w...
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CARDS AGAINST HUMANITY: TALES$36.99 CADNumber of Players: 3-30 Playing Time: 15-60 Minutes Recommended Ages: 17+ Tales is a storytelling-based party game that incorporates cards from Cards Against Humanity. Players use their cards to fill in blanks within prewritten story templates, creating humorous or unexpected narratives. During gameplay, each participant selects cards to respond to secret prompts without knowing the context of the overall story. Once all prompts are completed, the story is read aloud, revealing the collecti...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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