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ORTHER TCG ...
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There are 219 productsSort
Translation missing: en.sections.collection_template.product_count
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Creepy Doll [Innistrad]$1.50 CADSet: Innistrad Type: Artifact Creature — Construct Rarity: Rare Cost: {5} IndestructibleWhenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate...
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Mikaeus, the Lunarch [Innistrad]$12.70 CADSet: Innistrad Type: Legendary Creature — Human Cleric Rarity: Mythic Cost: {X}{W} Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.{T}: Put a +1/+1 counter on Mikaeus.{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
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Kessig Wolf Run [Innistrad]$10.00 CADSet: Innistrad Type: Land Rarity: Rare {T}: Add {C}.{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
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Divine Reckoning [Innistrad]$1.10 CADSet: Innistrad Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Each player chooses a creature they control. Destroy the rest.Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Survival of the purest.
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Mask of Avacyn [Innistrad]$1.00 CADSet: Innistrad Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)Equip {3} It hides the face and protects the soul.
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Skaab Ruinator [Innistrad]$1.00 CADSet: Innistrad Type: Creature — Zombie Horror Rarity: Mythic Cost: {1}{U}{U} As an additional cost to cast this spell, exile three creature cards from your graveyard.FlyingYou may cast Skaab Ruinator from your graveyard.
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Mindshrieker [Innistrad]$1.00 CADSet: Innistrad Type: Creature — Spirit Bird Rarity: Rare Cost: {1}{U} Flying{2}: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value.
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Cackling Counterpart [Innistrad]$1.00 CADSet: Innistrad Type: Instant Rarity: Rare Cost: {1}{U}{U} Create a token that's a copy of target creature you control.Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Nevermore [Innistrad]$1.00 CADSet: Innistrad Type: Enchantment Rarity: Rare Cost: {1}{W}{W} As Nevermore enters the battlefield, choose a nonland card name.Spells with the chosen name can't be cast. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."
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Evil Twin [Innistrad]$0.80 CADSet: Innistrad Type: Creature — Shapeshifter Rarity: Rare Cost: {2}{U}{B} You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." You can always tell the evil one by the dagger he'...
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Unbreathing Horde [Innistrad]$0.80 CADSet: Innistrad Type: Creature — Zombie Rarity: Rare Cost: {2}{B} Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Avacyn's Pilgrim [Innistrad]$7.10 CADSet: Innistrad Type: Creature — Human Monk Rarity: Common Cost: {G} {T}: Add {W}. "Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."
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Nephalia Drownyard [Innistrad]$0.70 CADSet: Innistrad Type: Land Rarity: Rare {T}: Add {C}.{1}{U}{B}, {T}: Target player mills three cards. "Some see a coastal disaster. I see a fully-stocked seagraf." —Jadar, ghoulcaller of Nephalia
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Moorland Haunt [Innistrad]$0.70 CADSet: Innistrad Type: Land Rarity: Rare {T}: Add {C}.{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
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Witchbane Orb [Innistrad]$0.70 CADSet: Innistrad Type: Artifact Rarity: Rare Cost: {4} When Witchbane Orb enters the battlefield, destroy all Curses attached to you.You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
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Runechanter's Pike [Innistrad]$0.70 CADSet: Innistrad Type: Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.Equip {2} As sharp as its bearer's words of faith.
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Inquisitor's Flail [Innistrad]$0.70 CADSet: Innistrad Type: Artifact — Equipment Rarity: Uncommon Cost: {2} If equipped creature would deal combat damage, it deals double that damage instead.If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.Equip {2}
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Splinterfright [Innistrad]$0.70 CADSet: Innistrad Type: Creature — Elemental Rarity: Rare Cost: {2}{G} TrampleSplinterfright's power and toughness are each equal to the number of creature cards in your graveyard.At the beginning of your upkeep, mill two cards.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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